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path: root/core/src/ch/asynk/rustanddust/game/states
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2015-12-18cleanup tree using fix_javaJérémy Zurcher7-10/+0
2015-12-15Player,StatisticsPanel: add Objectives countJérémy Zurcher1-2/+2
2015-12-15StateDeployment: no need to revert beforec calling setOnBoard() the latest do...Jérémy Zurcher1-1/+0
2015-12-15StateDeployment: code cleanupJérémy Zurcher1-16/+17
2015-12-14StateDeployment: fix missing or extra SET ordersJérémy Zurcher1-4/+4
2015-12-14Unit: show/hideMoveable -> show/hideActiveable, change png tooJérémy Zurcher3-8/+6
2015-12-10Revert "StateDeployment: call Map.setOnBoard() remove Map.showOnBoard()"Jérémy Zurcher1-1/+1
2015-12-10Hud: by default notify at MIDDLE_CENTERJérémy Zurcher3-3/+5
2015-12-10StateBreak: notify break through MIDDLE_CENTERJérémy Zurcher1-1/+2
2015-12-09SelectState: no HQ activation step when not neededJérémy Zurcher1-1/+1
2015-12-09StateDeployment: call Map.setOnBoard() remove Map.showOnBoard()Jérémy Zurcher1-1/+1
2015-12-09Revert "StateSelect: no need of HQ activation extra click"Jérémy Zurcher1-3/+9
2015-12-09StateSelect: no need of HQ activation extra clickJérémy Zurcher1-9/+3
2015-12-09Options: remove mustValidate and canCancelJérémy Zurcher5-21/+5
2015-12-08StateCommon: use static method to set ctrl, cfg and mapJérémy Zurcher7-24/+18
2015-12-08Ctrl,Battle: Battle manages currentPlayer and opponentJérémy Zurcher3-9/+9
2015-12-08Map: go back from common API using UnitListJérémy Zurcher6-35/+29
2015-12-08Map: rename collectAndShowMovesAndAssits -> collectUpdateJérémy Zurcher1-1/+1
2015-12-08Map: simplify collectBlah method namesJérémy Zurcher2-6/+6
2015-12-07Map: paths is now protectedJérémy Zurcher4-24/+24
2015-12-07Map: pathsToggleHex(Hex) swallows togglePathOverlay(Hex)Jérémy Zurcher1-1/+0
2015-12-07Map,States: possbleMoves->protected moves, pathBuilder->pathsJérémy Zurcher6-46/+46
2015-12-07Map,States: improve API -> hexWhatShow/HideJérémy Zurcher9-35/+35
2015-12-07Map,States: UnitList are protected, set a common APIJérémy Zurcher6-29/+35
2015-12-07get rid of orientation HexOverlayJérémy Zurcher2-4/+0
2015-11-11StateMove: call pathBuilder.choosePath() on multilpe pathsJérémy Zurcher1-0/+2
2015-07-19welcome RustAndDustJérémy Zurcher11-0/+1074