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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-07 13:09:18 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-07 13:09:18 +0100 |
commit | 2e5814992288aea9358ca940a678dbf22d2e7fc6 (patch) | |
tree | 08e1fae68913435e88e9af1ee1f726ee492a81e1 /core/src/ch/asynk/rustanddust/game/states | |
parent | 08bc68c2da6f683b0fa4dd04c022b9b5b2bae83c (diff) | |
download | RustAndDust-2e5814992288aea9358ca940a678dbf22d2e7fc6.zip RustAndDust-2e5814992288aea9358ca940a678dbf22d2e7fc6.tar.gz |
get rid of orientation HexOverlay
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/states')
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/states/StateBreak.java | 2 | ||||
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/states/StateRotate.java | 2 |
2 files changed, 0 insertions, 4 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java index f1e40f6..89a9224 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java @@ -25,7 +25,6 @@ public class StateBreak extends StateCommon map.hideBreakUnits(); map.hideMove(to); map.hideDirections(to); - map.hideOrientation(to); if (activeUnit != null) map.hideMove(activeUnit.getHex()); } @@ -66,7 +65,6 @@ public class StateBreak extends StateCommon if (ctrl.cfg.mustValidate) { map.hideDirections(to); - map.showOrientation(to, o); ctrl.hud.actionButtons.show(Buttons.DONE.b); } else { doRotation(o); diff --git a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java index 4d91740..5a10471 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java @@ -44,7 +44,6 @@ public class StateRotate extends StateCommon map.unselectHex(activeUnit.getHex()); map.hidePath(to); map.hideDirections(to); - map.hideOrientation(to); map.pathBuilder.clear(); to = null; } @@ -101,7 +100,6 @@ public class StateRotate extends StateCommon if (ctrl.cfg.mustValidate) { map.hideDirections(to); - map.showOrientation(to, o); ctrl.hud.actionButtons.show(Buttons.DONE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0)); } else { execute(); |