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authorJérémy Zurcher <jeremy@asynk.ch>2015-12-07 13:09:18 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2015-12-07 13:09:18 +0100
commit2e5814992288aea9358ca940a678dbf22d2e7fc6 (patch)
tree08e1fae68913435e88e9af1ee1f726ee492a81e1
parent08bc68c2da6f683b0fa4dd04c022b9b5b2bae83c (diff)
downloadRustAndDust-2e5814992288aea9358ca940a678dbf22d2e7fc6.zip
RustAndDust-2e5814992288aea9358ca940a678dbf22d2e7fc6.tar.gz
get rid of orientation HexOverlay
-rw-r--r--android/assets/data/hex-overlays.atlas33
-rw-r--r--android/assets/data/hex-overlays.pngbin153936 -> 149778 bytes
-rw-r--r--assets/hex-overlays/05_exit.png (renamed from assets/hex-overlays/10_exit.png)bin3530 -> 3530 bytes
-rw-r--r--assets/hex-overlays/05_orientation.pngbin691 -> 0 bytes
-rw-r--r--core/src/ch/asynk/rustanddust/game/Hex.java3
-rw-r--r--core/src/ch/asynk/rustanddust/game/Map.java2
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateBreak.java2
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateRotate.java2
8 files changed, 14 insertions, 28 deletions
diff --git a/android/assets/data/hex-overlays.atlas b/android/assets/data/hex-overlays.atlas
index 0d424ff..f2a929b 100644
--- a/android/assets/data/hex-overlays.atlas
+++ b/android/assets/data/hex-overlays.atlas
@@ -6,78 +6,71 @@ filter: Nearest,Nearest
repeat: none
00_fog
rotate: false
- xy: 304, 288
+ xy: 2, 2
size: 190, 217
orig: 190, 217
offset: 0, 0
index: -1
01_select
rotate: false
- xy: 496, 288
+ xy: 304, 265
size: 190, 217
orig: 190, 217
offset: 0, 0
index: -1
02_area
rotate: false
- xy: 688, 288
+ xy: 496, 265
size: 190, 217
orig: 190, 217
offset: 0, 0
index: -1
03_move
rotate: false
- xy: 880, 391
+ xy: 880, 368
size: 100, 114
orig: 100, 114
offset: 0, 0
index: -1
04_directions
rotate: false
- xy: 2, 244
+ xy: 2, 221
size: 300, 261
orig: 300, 261
offset: 0, 0
index: -1
-05_orientation
+05_exit
rotate: false
- xy: 2, 2
- size: 230, 240
- orig: 230, 240
+ xy: 541, 149
+ size: 100, 114
+ orig: 100, 114
offset: 0, 0
index: -1
06_objective
rotate: false
- xy: 234, 25
+ xy: 688, 265
size: 190, 217
orig: 190, 217
offset: 0, 0
index: -1
07_hold_objective
rotate: false
- xy: 426, 69
+ xy: 194, 2
size: 190, 217
orig: 190, 217
offset: 0, 0
index: -1
08_objective_ge
rotate: false
- xy: 618, 185
+ xy: 386, 162
size: 153, 101
orig: 153, 101
offset: 0, 0
index: -1
09_objective_us
rotate: false
- xy: 618, 85
+ xy: 386, 62
size: 153, 98
orig: 153, 98
offset: 0, 0
index: -1
-10_exit
- rotate: false
- xy: 773, 172
- size: 100, 114
- orig: 100, 114
- offset: 0, 0
- index: -1
diff --git a/android/assets/data/hex-overlays.png b/android/assets/data/hex-overlays.png
index b5cbe69..90334d2 100644
--- a/android/assets/data/hex-overlays.png
+++ b/android/assets/data/hex-overlays.png
Binary files differ
diff --git a/assets/hex-overlays/10_exit.png b/assets/hex-overlays/05_exit.png
index 8aacfd9..8aacfd9 100644
--- a/assets/hex-overlays/10_exit.png
+++ b/assets/hex-overlays/05_exit.png
Binary files differ
diff --git a/assets/hex-overlays/05_orientation.png b/assets/hex-overlays/05_orientation.png
deleted file mode 100644
index 2b1d06d..0000000
--- a/assets/hex-overlays/05_orientation.png
+++ /dev/null
Binary files differ
diff --git a/core/src/ch/asynk/rustanddust/game/Hex.java b/core/src/ch/asynk/rustanddust/game/Hex.java
index e6cab3f..76d224f 100644
--- a/core/src/ch/asynk/rustanddust/game/Hex.java
+++ b/core/src/ch/asynk/rustanddust/game/Hex.java
@@ -29,12 +29,11 @@ public class Hex extends Tile
public static final int AREA = 2;
public static final int MOVE = 3;
public static final int DIRECTIONS = 4;
- public static final int ORIENTATION = 5;
+ public static final int EXIT = 5;
public static final int OBJECTIVE = 6;
public static final int OBJECTIVE_HOLD = 7;
public static final int OBJECTIVE_GE = 8;
public static final int OBJECTIVE_US = 9;
- public static final int EXIT = 10;
public Terrain terrain;
public int roads;
diff --git a/core/src/ch/asynk/rustanddust/game/Map.java b/core/src/ch/asynk/rustanddust/game/Map.java
index 5ce653e..def903f 100644
--- a/core/src/ch/asynk/rustanddust/game/Map.java
+++ b/core/src/ch/asynk/rustanddust/game/Map.java
@@ -614,8 +614,6 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS
public void hideMove(Hex hex) { enableOverlayOn(hex, Hex.MOVE, false); }
public void showDirections(Hex hex) { enableOverlayOn(hex, Hex.DIRECTIONS, true); }
public void hideDirections(Hex hex) { enableOverlayOn(hex, Hex.DIRECTIONS, false); }
- public void showOrientation(Hex hex, Orientation o) { enableOverlayOn(hex, Hex.ORIENTATION, o, true); }
- public void hideOrientation(Hex hex) { enableOverlayOn(hex, Hex.ORIENTATION, false); }
public void showExit(Hex hex) { enableOverlayOn(hex, Hex.EXIT, true); }
public void hideExit(Hex hex) { enableOverlayOn(hex, Hex.EXIT, false); }
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java
index f1e40f6..89a9224 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java
@@ -25,7 +25,6 @@ public class StateBreak extends StateCommon
map.hideBreakUnits();
map.hideMove(to);
map.hideDirections(to);
- map.hideOrientation(to);
if (activeUnit != null) map.hideMove(activeUnit.getHex());
}
@@ -66,7 +65,6 @@ public class StateBreak extends StateCommon
if (ctrl.cfg.mustValidate) {
map.hideDirections(to);
- map.showOrientation(to, o);
ctrl.hud.actionButtons.show(Buttons.DONE.b);
} else {
doRotation(o);
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java
index 4d91740..5a10471 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java
@@ -44,7 +44,6 @@ public class StateRotate extends StateCommon
map.unselectHex(activeUnit.getHex());
map.hidePath(to);
map.hideDirections(to);
- map.hideOrientation(to);
map.pathBuilder.clear();
to = null;
}
@@ -101,7 +100,6 @@ public class StateRotate extends StateCommon
if (ctrl.cfg.mustValidate) {
map.hideDirections(to);
- map.showOrientation(to, o);
ctrl.hud.actionButtons.show(Buttons.DONE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
} else {
execute();