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authorJérémy Zurcher <jeremy@asynk.ch>2015-12-15 17:02:16 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2015-12-15 17:02:16 +0100
commit9347eb15e8bc49efabd0dfc53d1a1995cd4a6d61 (patch)
tree23a41c76a9a6a1ca4f6a4e34e86fab40cdc01cb6 /core/src/ch/asynk/rustanddust/game/states
parent17f8347f02a6775b721bad568b0142c2d2551402 (diff)
downloadRustAndDust-9347eb15e8bc49efabd0dfc53d1a1995cd4a6d61.zip
RustAndDust-9347eb15e8bc49efabd0dfc53d1a1995cd4a6d61.tar.gz
Player,StatisticsPanel: add Objectives count
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/states')
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateEngage.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateEngage.java b/core/src/ch/asynk/rustanddust/game/states/StateEngage.java
index 0d342ad..2345aa0 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateEngage.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateEngage.java
@@ -53,13 +53,13 @@ public class StateEngage extends StateCommon
{
StateType nextState = StateType.DONE;
if (map.engageUnit(selectedUnit, activeUnit)) {
- ctrl.battle.getPlayer().wonEngagementCount += 1;
+ ctrl.battle.getPlayer().engagementWon += 1;
ctrl.battle.getOpponent().casualty(activeUnit);
if (map.unitsBreakThroughSize() > 0) {
nextState = StateType.BREAK;
}
} else {
- ctrl.battle.getPlayer().lostEngagementCount += 1;
+ ctrl.battle.getPlayer().engagementLost += 1;
}
activeUnit.showTarget();