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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-15 11:22:09 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-15 11:22:09 +0100 |
commit | 2aaa0def4ec621f159c3c754523e479ac5f16b28 (patch) | |
tree | 90be65a362c80b18d77d80f54bf6a8d096aa6a23 /core/src/ch/asynk/rustanddust/game/states | |
parent | cd60dc64883719edc735f6bea7c37e97470b180a (diff) | |
download | RustAndDust-2aaa0def4ec621f159c3c754523e479ac5f16b28.zip RustAndDust-2aaa0def4ec621f159c3c754523e479ac5f16b28.tar.gz |
StateDeployment: code cleanup
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/states')
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/states/StateDeployment.java | 33 |
1 files changed, 17 insertions, 16 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java index 9d5de19..b224e2e 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java @@ -66,16 +66,15 @@ public class StateDeployment extends StateCommon if (!completed && (unit != null) && (unit != activeUnit)) { showEntryZone(unit); } else if (selectedUnit != null) { - doRotation(Orientation.fromAdj(selectedHex, upHex)); + deployUnit(Orientation.fromAdj(selectedHex, upHex)); } else if (!completed && (entryZone != null) && (upHex != null)) { - if (upHex.isEmpty() && entryZone.contains(upHex)) - unitEnter(activeUnit); - } else { - unit = downHex.getUnit(); - if (deployedUnits.contains(unit)) { - showRotation(unit, downHex); - activeUnit = unit; + if (upHex.isEmpty() && entryZone.contains(upHex)) { + showUnit(activeUnit, upHex); } + } else { + unit = upHex.getUnit(); + if (deployedUnits.contains(unit)) + showRotation(unit, upHex); } } @@ -97,10 +96,10 @@ public class StateDeployment extends StateCommon ctrl.hud.update(); } - private void unitEnter(Unit unit) + private void showUnit(Unit unit, Hex hex) { selectedUnit = unit; - selectedHex = upHex; + selectedHex = hex; ctrl.battle.getPlayer().reinforcement.remove(unit); map.showOnBoard(unit, upHex, entryZone.orientation); deployedUnits.add(unit); @@ -111,6 +110,7 @@ public class StateDeployment extends StateCommon private void showRotation(Unit unit, Hex hex) { + activeUnit = unit; selectedUnit = unit; selectedHex = hex; map.hexSelect(selectedHex); @@ -119,19 +119,20 @@ public class StateDeployment extends StateCommon ctrl.hud.actionButtons.show(Buttons.ABORT.b); } - private void doRotation(Orientation o) + private void deployUnit(Orientation o) { - map.hexUnselect(selectedHex); - map.hexDirectionsHide(selectedHex); - map.revertEnter(selectedUnit); if (o == Orientation.KEEP) o = selectedUnit.getOrientation(); + map.revertEnter(selectedUnit); map.setOnBoard(selectedUnit, selectedHex, o); - ctrl.hud.actionButtons.hide(); - ctrl.hud.playerInfo.unitDock.show(); + entryZone = null; activeUnit = null; selectedUnit = null; + map.hexUnselect(selectedHex); + map.hexDirectionsHide(selectedHex); + ctrl.hud.actionButtons.hide(); + ctrl.hud.playerInfo.unitDock.show(); if (ctrl.checkDeploymentDone()) completed = true; } |