Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-08-28 | set addons/hexgrid, closess #2 | Jérémy Zurcher | 44 | -108/+119 | |
2021-08-24 | become a godot asset | Jérémy Zurcher | 3 | -1/+35 | |
2021-08-24 | update class icons | Jérémy Zurcher | 6 | -0/+3 | |
2021-05-23 | update icon and project name | Jérémy Zurcher | 2 | -1/+1 | |
2020-07-21 | shorten HexMap.adjacents_of() | Jérémy Zurcher | 1 | -2/+1 | |
2020-07-21 | add a public API adjacents_of(Tile) | Jérémy Zurcher | 1 | -4/+9 | |
2020-07-21 | HexMap.configure(…) -> HexMap._init(…) | Jérémy Zurcher | 2 | -9/+8 | |
2020-07-20 | Merge pull request #1 from lifelike/unignore_imports | Jérémy Zurcher | 18 | -1/+579 | |
Ignore .import, but unignore *.import | |||||
2020-07-20 | Ignore .import, but unignore *.import | Pelle Nilsson | 18 | -1/+579 | |
The *.import files are useful to have the import settings of assets in version control. Otherwise changes to how assets are imported will be lost. However the .import subdirectory can be ignored as everything in it is automatically generated when opening the editor anyway. | |||||
2020-07-20 | be less moronic | Jérémy Zurcher | 1 | -1/+1 | |
2020-07-20 | add MIT license | Jérémy Zurcher | 1 | -0/+19 | |
2020-07-20 | rename HexBoard into HexMap | Jérémy Zurcher | 3 | -3/+3 | |
2020-07-20 | Tile.on_board -> Tile.on_map | Jérémy Zurcher | 2 | -7/+7 | |
2020-07-20 | move demo files into subdir demo | Jérémy Zurcher | 9 | -16/+16 | |
2020-07-20 | remove unnecessary method prototypes from Tile | Jérémy Zurcher | 1 | -15/+0 | |
2020-07-19 | update influence.gif | Jérémy Zurcher | 1 | -0/+0 | |
2020-07-19 | implement Range Of Influence Demo | Jérémy Zurcher | 7 | -15/+39 | |
2020-07-19 | implement range Of Influence | Jérémy Zurcher | 5 | -1/+106 | |
2020-07-19 | fix distance() | Jérémy Zurcher | 1 | -3/+5 | |
2020-07-19 | document public API | Jérémy Zurcher | 4 | -21/+47 | |
2020-07-15 | timeout before resized on ready (fix android), OSInfo | Jérémy Zurcher | 2 | -0/+10 | |
2020-07-15 | add zoom buttons, support one button mouse, add font | Jérémy Zurcher | 6 | -57/+110 | |
2020-07-15 | Camera : adapt zoom_boundaries | Jérémy Zurcher | 1 | -1/+2 | |
2020-07-15 | redo app tree to support resizing | Jérémy Zurcher | 2 | -40/+55 | |
2020-07-15 | must reconfigure camera after map swap | Jérémy Zurcher | 1 | -0/+1 | |
2020-07-15 | logic clean up | Jérémy Zurcher | 3 | -19/+26 | |
2020-07-15 | Map : clean up | Jérémy Zurcher | 2 | -62/+65 | |
2020-07-15 | HexBoard : remove unused parameter | Jérémy Zurcher | 1 | -4/+4 | |
2020-07-14 | update README | Jérémy Zurcher | 1 | -2/+2 | |
2020-07-14 | normalize and optimize Orientation in line of sights | Jérémy Zurcher | 1 | -40/+30 | |
2020-07-11 | update gifs | Jérémy Zurcher | 3 | -1/+2 | |
2020-07-11 | implement shortest path | Jérémy Zurcher | 6 | -2/+65 | |
2020-07-11 | properly implement road march | Jérémy Zurcher | 7 | -13/+30 | |
2020-07-11 | fix angles | Jérémy Zurcher | 1 | -20/+24 | |
2020-07-10 | add check boxes | Jérémy Zurcher | 3 | -10/+48 | |
2020-07-10 | implement possible_moves() | Jérémy Zurcher | 8 | -10/+112 | |
2020-07-10 | Hex : reorder overlays, add move | Jérémy Zurcher | 2 | -14/+16 | |
2020-07-10 | fix adjacents() | Jérémy Zurcher | 1 | -3/+3 | |
2020-07-09 | add screencast | Jérémy Zurcher | 3 | -1/+1 | |
2020-07-09 | implement different terrain type, use elevation, and height to compute LOS | Jérémy Zurcher | 8 | -29/+56 | |
2020-07-09 | implement adjacents() | Jérémy Zurcher | 2 | -1/+18 | |
2020-07-09 | add README | Jérémy Zurcher | 3 | -0/+23 | |
2020-07-09 | Initial commit | Jérémy Zurcher | 22 | -0/+740 | |