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gdx-boardgame
master
a framework to build libgdx based boardgames
Jérémy Zurcher
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2019-12-18
UI : add drag(...) to Touchable, Element and Assembly
Jérémy Zurcher
3
-1
/
+20
2019-12-18
UI : add Scissors
Jérémy Zurcher
1
-0
/
+67
2019-12-18
Collection : add replace(E, int)
Jérémy Zurcher
2
-0
/
+11
2019-12-18
ui.Label : code factorisation
Jérémy Zurcher
1
-9
/
+8
2019-12-18
Merge pull request #13 from SimonIT/update-glyph-layout-with-new-font
Jérémy Zurcher
1
-0
/
+1
2019-12-18
update glyph layout with new font, forgot at #11
SimonIT
1
-0
/
+1
2019-12-18
Merge pull request #11 from SimonIT/change-label-fonts
Jérémy Zurcher
1
-0
/
+6
2019-12-18
taint on changing the font
SimonIT
1
-0
/
+1
2019-12-18
ui.List : follow taint() computeGeometry() logic
Jérémy Zurcher
2
-0
/
+8
2019-12-18
test : add ui.List test
Jérémy Zurcher
3
-16
/
+113
2019-12-18
UI : add List
Jérémy Zurcher
1
-0
/
+82
2019-12-18
UI : add Bg (TextureRegion)
Jérémy Zurcher
1
-0
/
+22
2019-12-18
possibility to change the font of a label
SimonIT
1
-0
/
+5
2019-12-17
MenuScreen : use getInnerTop() and getInnerRight()
Jérémy Zurcher
1
-2
/
+2
2019-12-17
Paddable : add getInnerTop() and getInnerRight()
Jérémy Zurcher
2
-9
/
+13
2019-12-17
core:Assets : add getTextureRegion()
Jérémy Zurcher
1
-0
/
+6
2019-12-17
Element : add toString()
Jérémy Zurcher
1
-0
/
+22
2019-12-17
Menu : fix top position after bf94e07
Jérémy Zurcher
1
-1
/
+1
2019-12-17
Merge pull request #10 from SimonIT/fix-computeGeometry
Jérémy Zurcher
1
-1
/
+1
2019-12-17
test : set animate(), draw() and drawDebug() on each Screen
Jérémy Zurcher
5
-27
/
+53
2019-12-17
core : implement drawDebug(ShapeRenderer)
Jérémy Zurcher
8
-0
/
+88
2019-12-17
fix computeGeometry used getInnerX instead of getInnerY for relative y
SimonIT
1
-1
/
+1
2019-12-17
UI : add drawDebug(…) to Menu, normalize var names
Jérémy Zurcher
4
-7
/
+17
2019-12-17
UiScreen : implement drawDebug enabled with AbstractScreen.DEBUG
Jérémy Zurcher
2
-0
/
+23
2019-12-17
Assembly : taint() -> taintChildren()
Jérémy Zurcher
2
-6
/
+6
2019-12-17
Menu : use relative positioning instead of absolute
Jérémy Zurcher
1
-14
/
+12
2019-12-17
Label : add String getText()
Jérémy Zurcher
1
-0
/
+5
2019-12-17
test : fix OrthographicCamera usage and Root resizing
Jérémy Zurcher
4
-27
/
+7
2019-12-17
Assembly : taint must taint itself and the children
Jérémy Zurcher
1
-0
/
+1
2019-12-17
test : rewrite UiScreen, do not reuse one Button
Jérémy Zurcher
1
-30
/
+55
2019-12-17
Button : change attribute access from private to protected
Jérémy Zurcher
1
-2
/
+2
2019-12-17
ui.Element : add optional Alignment parameter to setParent(…)
Jérémy Zurcher
2
-2
/
+7
2019-12-16
ui.Element : taintParent goes public
Jérémy Zurcher
1
-2
/
+7
2019-12-16
Merge pull request #6 from SimonIT/public-computeGeometry
Jérémy Zurcher
2
-2
/
+2
2019-12-16
ui.Element : add taintParent boolean to propagate taint state up the UI tree
Jérémy Zurcher
4
-11
/
+14
2019-12-16
Merge pull request #8 from SimonIT/fix-Collection-generic
Jérémy Zurcher
2
-3
/
+2
2019-12-16
fix Iterator generic in Collection
SimonIT
2
-3
/
+2
2019-12-16
make computeGeometry public
SimonIT
2
-2
/
+2
2019-12-15
Merge pull request #4 from SimonIT/master
Jérémy Zurcher
4
-3
/
+16
2019-12-14
protected Assembly children, building on travis
SimonIT
4
-3
/
+16
2019-12-03
Merge pull request #3 from SimonIT/gwt-compatibility
Jérémy Zurcher
1
-4
/
+2
2019-12-03
Board : implements distance for Hex and Square boards
Jérémy Zurcher
6
-1
/
+88
2019-12-02
Piece : syntax
Jérémy Zurcher
1
-2
/
+2
2019-12-02
Hashtable is not available on gwt, replace with object map
SimonIT
1
-4
/
+2
2019-12-02
Merge pull request #2 from SimonIT/gwt-compatibility
Jérémy Zurcher
6
-6
/
+39
2019-12-01
fix indentation
SimonIT
1
-3
/
+3
2019-12-01
Link to javadocs
SimonIT
1
-0
/
+4
2019-12-01
Some install instructions
SimonIT
1
-0
/
+27
2019-11-30
add assets directory to resources to not have to change the working directory
SimonIT
1
-0
/
+1
2019-11-30
remove string format, it's not available on gwt
SimonIT
4
-6
/
+7
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