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authorJérémy Zurcher <jeremy@asynk.ch>2019-12-17 09:51:22 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2019-12-17 09:51:22 +0100
commit8389bb1d1fe92d46c35dcf260db2ad5b5362df69 (patch)
treec93bf5bef2beb15002f47189f7cd7d41bba00796
parent92dc3d356a30f58f6857ac680803e5311f7a1e0c (diff)
downloadgdx-boardgame-8389bb1d1fe92d46c35dcf260db2ad5b5362df69.zip
gdx-boardgame-8389bb1d1fe92d46c35dcf260db2ad5b5362df69.tar.gz
Button : change attribute access from private to protected
-rw-r--r--core/src/ch/asynk/gdx/boardgame/ui/Button.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/Button.java b/core/src/ch/asynk/gdx/boardgame/ui/Button.java
index 965e126..e33ee07 100644
--- a/core/src/ch/asynk/gdx/boardgame/ui/Button.java
+++ b/core/src/ch/asynk/gdx/boardgame/ui/Button.java
@@ -7,8 +7,8 @@ import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
public class Button extends Patch
{
- private Label label;
- private float spacing; // for label alignment;
+ protected Label label;
+ protected float spacing; // for label alignment;
public Button(BitmapFont font, NinePatch patch)
{