Age | Commit message (Expand) | Author | Files | Lines |
2018-11-14 | AnimationBatch : remove debug System.err.println | Jérémy Zurcher | 1 | -1/+0 |
2018-11-14 | add FramedSprite | Jérémy Zurcher | 1 | -0/+37 |
2018-11-14 | remove useless import statements | Jérémy Zurcher | 4 | -7/+0 |
2018-11-14 | add AnimationBatch | Jérémy Zurcher | 1 | -0/+82 |
2018-11-14 | TimedAnimation : add float elapsed parameter to update(…) | Jérémy Zurcher | 3 | -5/+8 |
2018-10-23 | Add LICENSE | Jérémy Zurcher | 1 | -0/+21 |
2018-10-18 | AnimationScreen : use Tile Overlay on MoveAnimation | Jérémy Zurcher | 1 | -2/+15 |
2018-10-18 | Path : set to = null, when end is reached | Jérémy Zurcher | 1 | -0/+1 |
2018-10-18 | MoveAnimation : notify on start and end of animation | Jérémy Zurcher | 1 | -3/+11 |
2018-10-18 | add assets/hex-overlays | Jérémy Zurcher | 14 | -0/+85 |
2018-10-18 | Tile : add overlays, implement Drawable | Jérémy Zurcher | 1 | -1/+27 |
2018-10-18 | Overlays : add attribute isEnabled | Jérémy Zurcher | 1 | -6/+12 |
2018-10-18 | kill pieces subdirectory for now | Jérémy Zurcher | 7 | -7/+6 |
2018-10-18 | README, TODO | Jérémy Zurcher | 2 | -23/+21 |
2018-10-18 | MoveAnimation : code simplification | Jérémy Zurcher | 1 | -4/+2 |
2018-10-18 | AnimationsScre : use MoveAnimation.onTileChange(…) callback | Jérémy Zurcher | 1 | -1/+1 |
2018-10-18 | MoveAnimation : implement onTileChange(Piece, Path) callback | Jérémy Zurcher | 1 | -2/+18 |
2018-10-18 | Path : add private Tile from and to | Jérémy Zurcher | 1 | -10/+25 |
2018-10-17 | WIP | Jérémy Zurcher | 1 | -0/+6 |
2018-10-17 | AnimationScreen : test MoveAnimation | Jérémy Zurcher | 1 | -0/+34 |
2018-10-17 | add MoveAnimation | Jérémy Zurcher | 1 | -0/+111 |
2018-10-17 | add Path | Jérémy Zurcher | 1 | -0/+85 |
2018-10-17 | Piece : add methods needed for futur MoveAnimation | Jérémy Zurcher | 1 | -0/+29 |
2018-10-17 | Orientation : add fromTiles(Tile, Tile) | Jérémy Zurcher | 1 | -0/+7 |
2018-10-17 | add Tile with minimum features | Jérémy Zurcher | 1 | -0/+18 |
2018-10-16 | AnimationsScreen : follow the white rabbit | Jérémy Zurcher | 1 | -3/+3 |
2018-10-16 | animation : get() -> obtain() (avoid clash with Collection.get()) | Jérémy Zurcher | 3 | -3/+3 |
2018-10-16 | Collection : add current() | Jérémy Zurcher | 2 | -0/+7 |
2018-10-14 | animations : clean up | Jérémy Zurcher | 5 | -28/+40 |
2018-10-14 | assets : update panzer orientation to follow 0° normalisation | Jérémy Zurcher | 1 | -0/+0 |
2018-10-14 | Orientation : normalize 0° is facing East | Jérémy Zurcher | 4 | -33/+36 |
2018-10-13 | AnimationsScreen : get rid of state, use AnimationSequence | Jérémy Zurcher | 1 | -32/+16 |
2018-10-13 | add DelayAnimation | Jérémy Zurcher | 1 | -0/+26 |
2018-10-13 | AnimationSequence : small improvements | Jérémy Zurcher | 1 | -10/+12 |
2018-10-11 | BounceAnimation : support optional rotation movement | Jérémy Zurcher | 2 | -5/+27 |
2018-10-11 | TimedAnimation : optimize | Jérémy Zurcher | 2 | -21/+19 |
2018-10-11 | Scalable : add float gitScale() | Jérémy Zurcher | 3 | -0/+11 |
2018-10-11 | Rotable : add float getRotation() | Jérémy Zurcher | 2 | -0/+6 |
2018-10-10 | BoardScreen,AnimationScreen : use Orientation | Jérémy Zurcher | 2 | -3/+11 |
2018-10-10 | add Orientation | Jérémy Zurcher | 6 | -5/+137 |
2018-10-09 | use pieces/Piece | Jérémy Zurcher | 3 | -24/+12 |
2018-10-09 | add pieces/Piece and Overlays | Jérémy Zurcher | 2 | -0/+130 |
2018-10-09 | ui/Element : adapt to Positionable interface | Jérémy Zurcher | 1 | -2/+7 |
2018-10-09 | clean up basic interfaces | Jérémy Zurcher | 5 | -2/+12 |
2018-10-09 | assets : switch from sherman.png to panzer.png | Jérémy Zurcher | 7 | -21/+21 |
2018-10-08 | AnimationsScreen : demo BounceAnimation | Jérémy Zurcher | 2 | -32/+30 |
2018-10-08 | add animations | Jérémy Zurcher | 4 | -0/+215 |
2018-10-08 | Drawable,Paddable,Posisionable,Scalable : split interfaces | Jérémy Zurcher | 5 | -11/+31 |
2018-10-08 | AbstractScreen : the screen set the glViewport at construction | Jérémy Zurcher | 1 | -0/+3 |
2018-10-08 | Revert "BoardScreen : be sure to reset glViewport when exiting" | Jérémy Zurcher | 1 | -1/+0 |