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author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-10-08 14:18:20 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-10-08 14:18:20 +0200 |
commit | 2d0b3c6198ed9bc9edf1689554f033a8b74e67c2 (patch) | |
tree | e90fc410cf3864d0d90d3280736878bab8652baa | |
parent | b494b2e098b79b927bb1a5e5f8975d0572bad865 (diff) | |
download | gdx-boardgame-2d0b3c6198ed9bc9edf1689554f033a8b74e67c2.zip gdx-boardgame-2d0b3c6198ed9bc9edf1689554f033a8b74e67c2.tar.gz |
Revert "BoardScreen : be sure to reset glViewport when exiting"
that is ... correct, but better if the new Screen does it's job
This reverts commit d292f18161846fc14342063586c361f4953428ad.
-rw-r--r-- | test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java b/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java index 7785989..afa6b45 100644 --- a/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java +++ b/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java @@ -221,7 +221,6 @@ public class BoardScreen extends AbstractScreen case TRI_H: board.setTRI_H(); break; case TRI_V: board.setTRI_V(); break; case DONE: - cam.applyScreenViewport(); this.app.switchToMenu(); return; } |