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authorJérémy Zurcher <jeremy@asynk.ch>2018-10-18 16:48:50 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2018-10-18 16:48:50 +0200
commit3be9db7d4d603791727b2cb3bcec7ae38d3cda50 (patch)
tree4d61605148fd394bb9523b0f8207132769b7ef21
parentab02adb2df8edd794c036547fb61e7f904da780c (diff)
downloadgdx-boardgame-3be9db7d4d603791727b2cb3bcec7ae38d3cda50.zip
gdx-boardgame-3be9db7d4d603791727b2cb3bcec7ae38d3cda50.tar.gz
kill pieces subdirectory for now
-rw-r--r--core/src/ch/asynk/gdx/boardgame/Overlays.java (renamed from core/src/ch/asynk/gdx/boardgame/pieces/Overlays.java)2
-rw-r--r--core/src/ch/asynk/gdx/boardgame/Path.java1
-rw-r--r--core/src/ch/asynk/gdx/boardgame/Piece.java (renamed from core/src/ch/asynk/gdx/boardgame/pieces/Piece.java)2
-rw-r--r--core/src/ch/asynk/gdx/boardgame/animations/BounceAnimation.java2
-rw-r--r--core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java2
-rw-r--r--test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java2
-rw-r--r--test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java2
7 files changed, 6 insertions, 7 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/pieces/Overlays.java b/core/src/ch/asynk/gdx/boardgame/Overlays.java
index 387090a..fb77d55 100644
--- a/core/src/ch/asynk/gdx/boardgame/pieces/Overlays.java
+++ b/core/src/ch/asynk/gdx/boardgame/Overlays.java
@@ -1,4 +1,4 @@
-package ch.asynk.gdx.boardgame.pieces;
+package ch.asynk.gdx.boardgame;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.Batch;
diff --git a/core/src/ch/asynk/gdx/boardgame/Path.java b/core/src/ch/asynk/gdx/boardgame/Path.java
index de148ae..97aaabe 100644
--- a/core/src/ch/asynk/gdx/boardgame/Path.java
+++ b/core/src/ch/asynk/gdx/boardgame/Path.java
@@ -6,7 +6,6 @@ import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.utils.Pool;
import com.badlogic.gdx.utils.Disposable;
-import ch.asynk.gdx.boardgame.pieces.Piece;
import ch.asynk.gdx.boardgame.utils.IterableArray;
public class Path extends IterableArray<Tile> implements Disposable, Pool.Poolable
diff --git a/core/src/ch/asynk/gdx/boardgame/pieces/Piece.java b/core/src/ch/asynk/gdx/boardgame/Piece.java
index 31ecca3..9e253e4 100644
--- a/core/src/ch/asynk/gdx/boardgame/pieces/Piece.java
+++ b/core/src/ch/asynk/gdx/boardgame/Piece.java
@@ -1,4 +1,4 @@
-package ch.asynk.gdx.boardgame.pieces;
+package ch.asynk.gdx.boardgame;
import java.lang.Math;
diff --git a/core/src/ch/asynk/gdx/boardgame/animations/BounceAnimation.java b/core/src/ch/asynk/gdx/boardgame/animations/BounceAnimation.java
index 17f0a53..cd4f3aa 100644
--- a/core/src/ch/asynk/gdx/boardgame/animations/BounceAnimation.java
+++ b/core/src/ch/asynk/gdx/boardgame/animations/BounceAnimation.java
@@ -5,7 +5,7 @@ import java.lang.Math;
import com.badlogic.gdx.utils.Pool;
import com.badlogic.gdx.graphics.g2d.Batch;
-import ch.asynk.gdx.boardgame.pieces.Piece;
+import ch.asynk.gdx.boardgame.Piece;
public class BounceAnimation extends TimedAnimation implements Pool.Poolable
{
diff --git a/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java b/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java
index e47eb3a..823f7c6 100644
--- a/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java
+++ b/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java
@@ -6,7 +6,7 @@ import com.badlogic.gdx.utils.Pool;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.math.Vector3;
-import ch.asynk.gdx.boardgame.pieces.Piece;
+import ch.asynk.gdx.boardgame.Piece;
import ch.asynk.gdx.boardgame.Path;
public class MoveAnimation implements Animation, Pool.Poolable
diff --git a/test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java b/test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java
index a675a82..9fd6d68 100644
--- a/test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java
+++ b/test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java
@@ -10,7 +10,7 @@ import ch.asynk.gdx.boardgame.Camera;
import ch.asynk.gdx.boardgame.Orientation;
import ch.asynk.gdx.boardgame.Path;
import ch.asynk.gdx.boardgame.Tile;
-import ch.asynk.gdx.boardgame.pieces.Piece;
+import ch.asynk.gdx.boardgame.Piece;
import ch.asynk.gdx.boardgame.boards.Board;
import ch.asynk.gdx.boardgame.boards.BoardFactory;
import ch.asynk.gdx.boardgame.ui.Alignment;
diff --git a/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java b/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java
index ee38fbd..613fe57 100644
--- a/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java
+++ b/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java
@@ -8,7 +8,7 @@ import com.badlogic.gdx.math.Vector2;
import ch.asynk.gdx.boardgame.Camera;
import ch.asynk.gdx.boardgame.Orientation;
-import ch.asynk.gdx.boardgame.pieces.Piece;
+import ch.asynk.gdx.boardgame.Piece;
import ch.asynk.gdx.boardgame.boards.Board;
import ch.asynk.gdx.boardgame.boards.BoardFactory;
import ch.asynk.gdx.boardgame.ui.Alignment;