Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2014-10-06 | GameCtrl: add inAnimation() and animationDone() | Jérémy Zurcher | 1 | -0/+11 |
2014-10-06 | GameCtrl: implements new GameState | Jérémy Zurcher | 1 | -10/+22 |
2014-10-06 | add abort() and enter() to GameState, set default implementation in GameState... | Jérémy Zurcher | 1 | -3/+7 |
2014-10-06 | Hud: change constructor param order to match Map | Jérémy Zurcher | 1 | -1/+1 |
2014-10-06 | Hud: add a reference to GameCtrl instance | Jérémy Zurcher | 1 | -2/+1 |
2014-10-06 | Map: add a reference to GameCtrl instance | Jérémy Zurcher | 1 | -1/+1 |
2014-10-05 | GameCtrl: has a Map, Hud and GameFactory | Jérémy Zurcher | 1 | -3/+27 |
2014-10-05 | clean up GameState | Jérémy Zurcher | 1 | -5/+10 |
2014-10-03 | GameState: remove drag(float dx, float dy) and clean up | Jérémy Zurcher | 1 | -5/+0 |
2014-10-02 | add GameState* and GameCtrl | Jérémy Zurcher | 1 | -0/+58 |