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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-06 16:34:13 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-06 16:34:13 +0200 |
commit | 2ac6629d3e1d52ab3743f7d05259beed7ed31d9b (patch) | |
tree | 44453c59fe8be4636fda16ecf6465cf980ce8562 /core/src/ch/asynk/tankontank/game/GameCtrl.java | |
parent | 644c17b7639a9cacc84f0ddf56dd836bb27e233a (diff) | |
download | RustAndDust-2ac6629d3e1d52ab3743f7d05259beed7ed31d9b.zip RustAndDust-2ac6629d3e1d52ab3743f7d05259beed7ed31d9b.tar.gz |
GameCtrl: add inAnimation() and animationDone()
Diffstat (limited to 'core/src/ch/asynk/tankontank/game/GameCtrl.java')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/GameCtrl.java | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/GameCtrl.java b/core/src/ch/asynk/tankontank/game/GameCtrl.java index 05e1ce0..c22629e 100644 --- a/core/src/ch/asynk/tankontank/game/GameCtrl.java +++ b/core/src/ch/asynk/tankontank/game/GameCtrl.java @@ -53,6 +53,17 @@ public class GameCtrl implements Disposable factory.dispose(); } + public boolean inAnimation() + { + return (state == animationState); + } + + public void animationDone() + { + hud.reset(); + setState(GameState.State.VIEW); + } + public void setState(GameState.State state) { switch(state) { |