Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2015-12-24 | increase versionv14 | Jérémy Zurcher | 1 | -1/+1 |
2015-12-24 | State: replace touchUp() and touchDown() with touch(Hex) | Jérémy Zurcher | 1 | -8/+11 |
2015-12-22 | MenuScreen: add versionLabel | Jérémy Zurcher | 1 | -0/+7 |
2015-12-18 | cleanup tree using fix_java | Jérémy Zurcher | 2 | -3/+0 |
2015-12-18 | UI: merge menu and ui assets, AtlasRegion are known and provided by RustAndDust | Jérémy Zurcher | 1 | -13/+13 |
2015-11-21 | MenuScreen: use map_00 | Jérémy Zurcher | 1 | -5/+7 |
2015-11-21 | RustAndDust: load and use only black font | Jérémy Zurcher | 1 | -4/+4 |
2015-11-10 | remove unused constant | Jérémy Zurcher | 1 | -1/+0 |
2015-11-06 | GameScreen -> UnitDock: add drag and implement vertical slide of units | Jérémy Zurcher | 1 | -1/+5 |
2015-11-05 | MenuScreen: do not nullify config.battle, PlayMenu handles it | Jérémy Zurcher | 1 | -2/+0 |
2015-11-05 | menu/screens : use PlayMenu | Jérémy Zurcher | 1 | -15/+15 |
2015-07-19 | welcome RustAndDust | Jérémy Zurcher | 4 | -0/+803 |