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author | Jérémy Zurcher <jeremy@asynk.ch> | 2020-07-09 17:03:28 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2020-07-09 17:03:28 +0200 |
commit | df57b3be4e9a8c3ed3d5d14b4b4f1e2ef7629cd3 (patch) | |
tree | 7a2a8e9f8f6c3a548442229e58168f1293db4baa /Main.tscn | |
parent | 857e8831cf4e25b487a1c390e1f32cef2ca2554d (diff) | |
download | godot-hexgrid-df57b3be4e9a8c3ed3d5d14b4b4f1e2ef7629cd3.zip godot-hexgrid-df57b3be4e9a8c3ed3d5d14b4b4f1e2ef7629cd3.tar.gz |
implement different terrain type, use elevation, and height to compute LOS
Diffstat (limited to 'Main.tscn')
-rw-r--r-- | Main.tscn | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -22,9 +22,9 @@ __meta__ = { "_edit_use_anchors_": false } -[node name="Label" type="Label" parent="UI"] +[node name="Info" type="Label" parent="UI"] margin_left = 2.0 -margin_top = 477.0 +margin_top = 501.0 margin_right = 131.0 margin_bottom = 598.0 __meta__ = { |