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[gd_scene load_steps=7 format=2]

[ext_resource path="res://Camera.gd" type="Script" id=1]
[ext_resource path="res://Map.gd" type="Script" id=2]
[ext_resource path="res://Main.gd" type="Script" id=3]
[ext_resource path="res://Los.gd" type="Script" id=4]
[ext_resource path="res://assets/target.png" type="Texture" id=6]
[ext_resource path="res://assets/tank.png" type="Texture" id=7]

[node name="Main" type="Node2D"]
script = ExtResource( 3 )

[node name="UI" type="CanvasLayer" parent="."]

[node name="rotate" type="Button" parent="UI"]
margin_left = 19.0
margin_top = 17.0
margin_right = 101.0
margin_bottom = 56.0
text = "Rotate"
__meta__ = {
"_edit_use_anchors_": false
}

[node name="Label" type="Label" parent="UI"]
margin_left = 2.0
margin_top = 477.0
margin_right = 131.0
margin_bottom = 598.0
__meta__ = {
"_edit_use_anchors_": false
}

[node name="ViewportContainer" type="ViewportContainer" parent="."]
margin_left = 141.0
margin_top = 19.0
margin_right = 1004.0
margin_bottom = 581.0
mouse_filter = 2
stretch = true
__meta__ = {
"_edit_use_anchors_": false
}

[node name="Viewport" type="Viewport" parent="ViewportContainer"]
size = Vector2( 863, 562 )
handle_input_locally = false
render_target_update_mode = 3

[node name="Map" type="Sprite" parent="ViewportContainer/Viewport"]
script = ExtResource( 2 )

[node name="Hexes" type="Node" parent="ViewportContainer/Viewport/Map"]

[node name="Target" type="Sprite" parent="ViewportContainer/Viewport/Map"]
z_index = 1
texture = ExtResource( 6 )

[node name="Tank" type="Sprite" parent="ViewportContainer/Viewport/Map"]
z_index = 1
texture = ExtResource( 7 )

[node name="Los" type="Node2D" parent="ViewportContainer/Viewport/Map"]
script = ExtResource( 4 )

[node name="Camera" type="Camera2D" parent="ViewportContainer/Viewport"]
current = true
script = ExtResource( 1 )