index
:
RustAndDust
PvP
keep
master
server
units1
Tactical ground combat simulation for android
Jérémy Zurcher
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
core
/
src
/
ch
/
asynk
/
rustanddust
/
game
/
battles
Age
Commit message (
Expand
)
Author
Files
Lines
2015-12-08
Battle: no need of Player parameter anymore
Jérémy Zurcher
2
-6
/
+6
2015-12-08
Ctrl,Battle: Battle manages currentPlayer and opponent
Jérémy Zurcher
2
-19
/
+20
2015-12-08
remove useless MapRules
Jérémy Zurcher
2
-118
/
+1
2015-12-08
Map: split into smaller inherited classes
Jérémy Zurcher
1
-1
/
+0
2015-12-08
Factory: remove unused enum values
Jérémy Zurcher
1
-2
/
+0
2015-12-08
Map,MapRules: move init(), turnDone(), actionDone() from the former to the se...
Jérémy Zurcher
1
-0
/
+24
2015-12-07
update assets
Jérémy Zurcher
1
-1
/
+1
2015-12-07
add MapRules: that holds engagement specific rules
Jérémy Zurcher
2
-1
/
+94
2015-11-21
BattleTest: update start positions
Jérémy Zurcher
1
-12
/
+10
2015-11-21
remove LNL battles, and map definitions
Jérémy Zurcher
10
-1031
/
+1
2015-11-20
add Map00 ...
Jérémy Zurcher
2
-0
/
+93
2015-11-20
Map: hex overlay file is given by Factory
Jérémy Zurcher
3
-6
/
+6
2015-11-20
Board,Map: each Map impelementation owns it's own Config
Jérémy Zurcher
3
-25
/
+42
2015-07-19
welcome RustAndDust
Jérémy Zurcher
11
-0
/
+1447