summaryrefslogtreecommitdiffstats
path: root/TankOnTank/hq_activation.md
diff options
context:
space:
mode:
authorJérémy Zurcher <jeremy@asynk.ch>2018-05-21 16:45:26 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2018-05-21 16:45:26 +0200
commit55ad754dccee0b8d5eba534d7921b9957de7d0ac (patch)
treeaa74a7ea4621f952315bc0957d87e9301821c3c2 /TankOnTank/hq_activation.md
downloadrules-vault-55ad754dccee0b8d5eba534d7921b9957de7d0ac.zip
rules-vault-55ad754dccee0b8d5eba534d7921b9957de7d0ac.tar.gz
add TankOnTank incomplete game rules
Diffstat (limited to 'TankOnTank/hq_activation.md')
-rw-r--r--TankOnTank/hq_activation.md10
1 files changed, 10 insertions, 0 deletions
diff --git a/TankOnTank/hq_activation.md b/TankOnTank/hq_activation.md
new file mode 100644
index 0000000..a0596b1
--- /dev/null
+++ b/TankOnTank/hq_activation.md
@@ -0,0 +1,10 @@
+---
+title : HQ Activation
+---
+
+This activation is not allowed when entering on the map.
+The given HQ is activated for a movement.
+All unmoved adjacent units can also move for free.
+The activated HQ may stay on it's original hex.
+Another HQ can be activated for a movement this way,
+but the later does not in turn activate adjacent units.