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author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-05-22 10:02:40 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-05-22 10:02:40 +0200 |
commit | 31ea74b4640d673da715373bfc60cabb2330f410 (patch) | |
tree | d3cd0510e491aa7b4f86c094ac749938772540d2 /TankOnTank/facing.md | |
parent | 4417d9b12c1553a64c6cf427c5e478fbacc5569e (diff) | |
download | rules-vault-31ea74b4640d673da715373bfc60cabb2330f410.zip rules-vault-31ea74b4640d673da715373bfc60cabb2330f410.tar.gz |
TankOnTank : add image
Diffstat (limited to 'TankOnTank/facing.md')
-rw-r--r-- | TankOnTank/facing.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/TankOnTank/facing.md b/TankOnTank/facing.md index 254677a..c4cd097 100644 --- a/TankOnTank/facing.md +++ b/TankOnTank/facing.md @@ -5,3 +5,4 @@ title : Facing A unit always faces an hexside and has a 180° Front Arc. A unit can only shoot at enemy units located in it's front arc. Hexes outside this arc are flank hexes. +![facing](TankOnTank/facing.png) |