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authorJérémy Zurcher <jeremy@asynk.ch>2018-05-22 10:02:40 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2018-05-22 10:02:40 +0200
commit31ea74b4640d673da715373bfc60cabb2330f410 (patch)
treed3cd0510e491aa7b4f86c094ac749938772540d2 /TankOnTank
parent4417d9b12c1553a64c6cf427c5e478fbacc5569e (diff)
downloadrules-vault-31ea74b4640d673da715373bfc60cabb2330f410.zip
rules-vault-31ea74b4640d673da715373bfc60cabb2330f410.tar.gz
TankOnTank : add image
Diffstat (limited to 'TankOnTank')
-rw-r--r--TankOnTank/facing.md1
-rw-r--r--TankOnTank/facing.pngbin0 -> 139580 bytes
-rw-r--r--TankOnTank/facing_th.pngbin0 -> 29052 bytes
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diff --git a/TankOnTank/facing.md b/TankOnTank/facing.md
index 254677a..c4cd097 100644
--- a/TankOnTank/facing.md
+++ b/TankOnTank/facing.md
@@ -5,3 +5,4 @@ title : Facing
A unit always faces an hexside and has a 180° Front Arc.
A unit can only shoot at enemy units located in it's front arc.
Hexes outside this arc are flank hexes.
+![facing](TankOnTank/facing.png)
diff --git a/TankOnTank/facing.png b/TankOnTank/facing.png
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diff --git a/TankOnTank/facing_th.png b/TankOnTank/facing_th.png
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