Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2020-07-09 | implement different terrain type, use elevation, and height to compute LOS | Jérémy Zurcher | 1 | -11/+40 |
2020-07-09 | Initial commit | Jérémy Zurcher | 1 | -0/+24 |
index : godot-hexgrid | ||
framework to build godot based classical hex boardgame | Jérémy Zurcher |
summaryrefslogtreecommitdiffstats |
Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2020-07-09 | implement different terrain type, use elevation, and height to compute LOS | Jérémy Zurcher | 1 | -11/+40 |
2020-07-09 | Initial commit | Jérémy Zurcher | 1 | -0/+24 |