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authorJérémy Zurcher <jeremy@asynk.ch>2020-07-14 14:07:34 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2020-07-14 14:07:34 +0200
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# godot-hexgrid
-is a [godot](https://godotengine.org/) based framework to build classical hex boardgames.
+is a [godot](https://godotengine.org/) based framework to build hex map boardgames.
code is based on [gdx-boardgame](https://github.com/jeremyz/gdx-boardgame),
which is based on [rustanddust](https://github.com/jeremyz/rustanddust).
-base map made with [gimp](https://www.gimp.org) and my plugin [hexmap](https://github.com/jeremyz/hexmap)
+test maps made with [hexmap](https://github.com/jeremyz/hexmap) a [gimp](https://www.gimp.org) plugin.
## features