Age | Commit message (Expand) | Author | Files | Lines |
2020-06-01 | Board : add getTile(…), TileProvider goes into BoardFactory | Jérémy Zurcher | 2 | -8/+7 |
2020-05-31 | BoardScreen : clean up touch management | Jérémy Zurcher | 1 | -24/+31 |
2020-05-31 | BoardScreen : support drag&drop | Jérémy Zurcher | 1 | -10/+48 |
2020-05-31 | AbstractScreen : support touchUp(…) | Jérémy Zurcher | 5 | -12/+26 |
2020-05-31 | Camera : fix translate | Jérémy Zurcher | 1 | -2/+2 |
2020-05-29 | remove useless import | Jérémy Zurcher | 2 | -2/+0 |
2020-05-25 | BoardScreen : show adjacent on reset, do not crash | Jérémy Zurcher | 1 | -1/+4 |
2020-05-19 | UIScreen : improve container tests | Jérémy Zurcher | 1 | -12/+17 |
2020-05-18 | ui : support Container.Pack.BEGIN/END | Jérémy Zurcher | 1 | -7/+23 |
2020-05-18 | ui : showcase container | Jérémy Zurcher | 1 | -18/+66 |
2020-05-17 | UI : computeGeometry is called from Root before drawing if dirty or resized | Jérémy Zurcher | 1 | -10/+11 |
2020-05-15 | UI : computeDimensons()+computePosition() -> computeGeometry(rect) | Jérémy Zurcher | 1 | -11/+9 |
2020-05-14 | UI : introduce abstract Element.drawReal(batch) | Jérémy Zurcher | 1 | -5/+3 |
2020-05-14 | UI : tainted -> dirty + audit clean up all | Jérémy Zurcher | 1 | -1/+2 |
2020-01-23 | assets : add dot.png for adjacents test | Jérémy Zurcher | 1 | -2/+2 |
2020-01-23 | TileStorage -> tilestorages/TileStorage | Jérémy Zurcher | 1 | -1/+1 |
2020-01-23 | BoardScreen : implement adjacents test | Jérémy Zurcher | 1 | -0/+50 |
2020-01-23 | Board : extends TileKeyGenerator | Jérémy Zurcher | 1 | -1/+1 |
2020-01-23 | Piece : add angleCorrection, fix boards angles | Jérémy Zurcher | 2 | -0/+2 |
2020-01-21 | Board : add size() and getIdx(int, int) | Jérémy Zurcher | 1 | -1/+1 |
2020-01-21 | AnimationsScreen : show Path | Jérémy Zurcher | 1 | -1/+6 |
2020-01-21 | Board : add boolean isOnBoard(int, int) | Jérémy Zurcher | 2 | -12/+14 |
2019-12-27 | ui : Assembly is dead, Element swallows touch() that now returns Element | Jérémy Zurcher | 3 | -7/+7 |
2019-12-26 | ui : add Sizing, final computeGeometry() calls computeDimensions() and comput... | Jérémy Zurcher | 1 | -9/+14 |
2019-12-18 | UiScreen : add Scrollable test | Jérémy Zurcher | 1 | -16/+18 |
2019-12-18 | UiScreen : set ui.Scissors ready | Jérémy Zurcher | 2 | -0/+4 |
2019-12-18 | UiScreen : implement onDragged(...) | Jérémy Zurcher | 2 | -4/+9 |
2019-12-18 | ui.List : follow taint() computeGeometry() logic | Jérémy Zurcher | 1 | -0/+1 |
2019-12-18 | test : add ui.List test | Jérémy Zurcher | 2 | -16/+113 |
2019-12-17 | MenuScreen : use getInnerTop() and getInnerRight() | Jérémy Zurcher | 1 | -2/+2 |
2019-12-17 | test : set animate(), draw() and drawDebug() on each Screen | Jérémy Zurcher | 5 | -27/+53 |
2019-12-17 | UiScreen : implement drawDebug enabled with AbstractScreen.DEBUG | Jérémy Zurcher | 2 | -0/+23 |
2019-12-17 | test : fix OrthographicCamera usage and Root resizing | Jérémy Zurcher | 4 | -27/+7 |
2019-12-17 | test : rewrite UiScreen, do not reuse one Button | Jérémy Zurcher | 1 | -30/+55 |
2019-12-03 | Board : implements distance for Hex and Square boards | Jérémy Zurcher | 1 | -0/+8 |
2019-01-15 | AnimationsScreen : test burst fire animation | Jérémy Zurcher | 1 | -23/+33 |
2019-01-15 | Assets : update, add engineer with png and ogg, ttf | Jérémy Zurcher | 1 | -2/+14 |
2018-12-07 | AnimationScreen : test looping sound in MoveAnimation | Jérémy Zurcher | 2 | -1/+4 |
2018-11-24 | Dice : add roll sound | Jérémy Zurcher | 3 | -18/+25 |
2018-11-23 | add Dice : demo predictible dice roll | Jérémy Zurcher | 3 | -1/+98 |
2018-11-23 | FramedSprite : add x,y,a .. vars | Jérémy Zurcher | 1 | -4/+4 |
2018-11-22 | AnimationScreen : test sounds in ShellFireAnimation | Jérémy Zurcher | 2 | -2/+13 |
2018-11-20 | AnimationsScreen : demo ShellFireAnimation configurations | Jérémy Zurcher | 1 | -3/+6 |
2018-11-20 | AnimationsScreen : demo ShellFireAnimation | Jérémy Zurcher | 1 | -0/+14 |
2018-11-20 | Assets : add shell_fire.png and explosions.png | Jérémy Zurcher | 1 | -0/+6 |
2018-11-18 | AnimationsScreen : use AnimationBatch and FadeAnimation | Jérémy Zurcher | 1 | -5/+31 |
2018-11-15 | Animation : add public default void draw(Batch) { } | Jérémy Zurcher | 1 | -2/+3 |
2018-10-18 | AnimationScreen : use Tile Overlay on MoveAnimation | Jérémy Zurcher | 1 | -2/+15 |
2018-10-18 | add assets/hex-overlays | Jérémy Zurcher | 1 | -0/+3 |
2018-10-18 | kill pieces subdirectory for now | Jérémy Zurcher | 2 | -2/+2 |