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gdx-boardgame
master
a framework to build libgdx based boardgames
Jérémy Zurcher
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2018-10-04
AbstractScreen : get rid of feed()
Jérémy Zurcher
4
-22
/
+11
2018-10-04
AbstractScreen : resize(int,int) -> resize(int,int,float)
Jérémy Zurcher
3
-5
/
+16
2018-10-03
tabletop -> boardgame
Jérémy Zurcher
8
-21
/
+21
2018-10-03
BoardScreen : fix typo
Jérémy Zurcher
2
-2
/
+3
2018-10-03
BoardScreen : be sure to reset glViewport when exiting
Jérémy Zurcher
1
-0
/
+1
2018-10-03
BoardScreen : use Root
Jérémy Zurcher
1
-1
/
+9
2018-10-03
Camera : applyMapViewport() -> applyBoardViewport()
Jérémy Zurcher
1
-1
/
+1
2018-10-02
test : extract AbstractScreen from Board,Menu,UiScreen
Jérémy Zurcher
4
-395
/
+263
2018-10-02
test : fix path to respect package name
Jérémy Zurcher
7
-1
/
+0
2018-10-02
welcome MenuScreen, BoardScreen and UiScreen
Jérémy Zurcher
8
-534
/
+751
2018-10-01
LoadingScreen : code cleanup
Jérémy Zurcher
1
-4
/
+6
2018-10-01
GameScreen : paused cannot block resize()
Jérémy Zurcher
1
-2
/
+3
2018-09-30
GameHud : no more updates
Jérémy Zurcher
1
-6
/
+8
2018-09-20
add sherman unit to tests
Jérémy Zurcher
2
-0
/
+7
2018-09-15
namespecat gdx.board -> gdx.tabletop
Jérémy Zurcher
7
-16
/
+16
2018-09-14
add tests for TriangleBoard
Jérémy Zurcher
4
-6
/
+39
2018-09-14
GameScreen : enable debug only in UI state
Jérémy Zurcher
1
-2
/
+2
2018-09-14
GameScreen : disable debug drawing
Jérémy Zurcher
1
-1
/
+1
2018-09-14
GameHud : fix drawing of SQUARE state
Jérémy Zurcher
1
-0
/
+1
2018-09-14
ch/asynk/zproject/engine -> ch/asynk/gdx/board
Jérémy Zurcher
4
-9
/
+9
2018-09-14
desktop -> test
Jérémy Zurcher
7
-0
/
+820
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