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authorJérémy Zurcher <jeremy@asynk.ch>2018-10-03 15:40:59 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2018-10-03 15:40:59 +0200
commit785471d3e46ff7f8143b19f13dee4f0bc072e721 (patch)
tree615f1ba087d993c7b7ac0eba7a7ffbbb2c349569 /test/src
parent589938042a1a77babf3f23482e03275949ea789a (diff)
downloadgdx-boardgame-785471d3e46ff7f8143b19f13dee4f0bc072e721.zip
gdx-boardgame-785471d3e46ff7f8143b19f13dee4f0bc072e721.tar.gz
Camera : applyMapViewport() -> applyBoardViewport()
Diffstat (limited to 'test/src')
-rw-r--r--test/src/ch/asynk/gdx/tabletop/test/BoardScreen.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/src/ch/asynk/gdx/tabletop/test/BoardScreen.java b/test/src/ch/asynk/gdx/tabletop/test/BoardScreen.java
index d52670c..8e605bf 100644
--- a/test/src/ch/asynk/gdx/tabletop/test/BoardScreen.java
+++ b/test/src/ch/asynk/gdx/tabletop/test/BoardScreen.java
@@ -170,7 +170,7 @@ public class BoardScreen extends AbstractScreen
Gdx.gl.glClearColor(0, 0, 0, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
- cam.applyMapViewport();
+ cam.applyBoardViewport();
batch.setProjectionMatrix(cam.combined);
batch.begin();
board.draw(batch);