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author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-09-14 09:13:52 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-09-14 09:13:52 +0200 |
commit | ad358e6c03d324a200d255cfe9688be30dd4947e (patch) | |
tree | 3e157048221add9d14d796a0be9598f6447f3be7 /test/src | |
parent | 76c4a8eccdc276583c215e5ad09b5fb2f07ac53e (diff) | |
download | gdx-boardgame-ad358e6c03d324a200d255cfe9688be30dd4947e.zip gdx-boardgame-ad358e6c03d324a200d255cfe9688be30dd4947e.tar.gz |
GameHud : fix drawing of SQUARE state
Diffstat (limited to 'test/src')
-rw-r--r-- | test/src/ch/asynk/gdx/board/test/GameHud.java | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/test/src/ch/asynk/gdx/board/test/GameHud.java b/test/src/ch/asynk/gdx/board/test/GameHud.java index cda018b..3fc4454 100644 --- a/test/src/ch/asynk/gdx/board/test/GameHud.java +++ b/test/src/ch/asynk/gdx/board/test/GameHud.java @@ -96,6 +96,7 @@ public class GameHud implements Disposable, Touchable break; case HEX_V: case HEX_H: + case SQUARE: drawRoot(batch); break; } |