| Age | Commit message (Expand) | Author | Files | Lines | 
|---|---|---|---|---|
| 2018-07-02 | GameScreen : input triggers Screen.zoom instead of Camera.zoom | Jérémy Zurcher | 2 | -6/+11 | 
| 2018-06-28 | LoadingScreen : clean up, count blinks after isLoaded | Jérémy Zurcher | 1 | -21/+18 | 
| 2018-06-28 | Hud and Board use Batch interface instead of SpriteBatch | Jérémy Zurcher | 2 | -4/+4 | 
| 2018-06-28 | Assets supports TrueType fonts | Jérémy Zurcher | 2 | -1/+49 | 
| 2018-06-28 | implement LoadingScreen | Jérémy Zurcher | 3 | -4/+194 | 
| 2018-06-28 | implement Assets | Jérémy Zurcher | 5 | -6/+55 | 
| 2018-06-28 | implement GameScreen and GameCamera | Jérémy Zurcher | 5 | -29/+515 | 
| 2018-06-26 | bare bone libgdx project | Jérémy Zurcher | 1 | -0/+33 | 
