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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-06-27 10:27:33 +0200 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-06-28 16:25:17 +0200 | 
| commit | 7fad3866f825567984dfe60cb75c2ccdb3fcd4cf (patch) | |
| tree | 952b78a28ada5c5b83cc0f50eca5c045f8ecb779 /core/src/ch/asynk | |
| parent | 7e8eda722a5e783c773b6a7167d5672a24cfea79 (diff) | |
| download | gdx-boardgame-7fad3866f825567984dfe60cb75c2ccdb3fcd4cf.zip gdx-boardgame-7fad3866f825567984dfe60cb75c2ccdb3fcd4cf.tar.gz | |
LoadingScreen : clean up, count blinks after isLoaded
Diffstat (limited to 'core/src/ch/asynk')
| -rw-r--r-- | core/src/ch/asynk/zproject/screens/LoadingScreen.java | 39 | 
1 files changed, 18 insertions, 21 deletions
| diff --git a/core/src/ch/asynk/zproject/screens/LoadingScreen.java b/core/src/ch/asynk/zproject/screens/LoadingScreen.java index 154cc11..598beb9 100644 --- a/core/src/ch/asynk/zproject/screens/LoadingScreen.java +++ b/core/src/ch/asynk/zproject/screens/LoadingScreen.java @@ -18,7 +18,7 @@ public class LoadingScreen implements Screen      private final Color c;      private final OrthographicCamera camera; -    private final float DELAY_AFTER = 1f; +    private final float BLINK_AFTER = 2f;      private final float ALPHA_FACTOR = 1.5f;      private boolean paused; @@ -29,7 +29,7 @@ public class LoadingScreen implements Screen      private  AtlasRegion loaded;      private int x, y; -    private float acc; +    private int count;      private float percent;      private float alpha;      private boolean incr; @@ -75,29 +75,33 @@ public class LoadingScreen implements Screen      {          if (paused) return; -        percent = zproject.assets.getProgress(); +        if (!isLoaded) { +            if (zproject.assets.update()) { +                ZProject.debug("LoadingScreen", "assets loaded"); +                isLoaded = true; +                percent = 1f; +            } else { +                percent = zproject.assets.getProgress(); +            } +        } +          if (!isLoaded && percent >= 1f) { -            acc = 0f; +            count = 0;              alpha = 1f;              incr = false;          } -        if (isLoaded) { -            acc += delta; -            if (acc >= DELAY_AFTER) { -                // FIXME callback -                // zproject.switchToGame(); -                onLoaded.call(); -                return; -            } -        } -          delta *= ALPHA_FACTOR;          if (incr) {              alpha += delta;              if (alpha >= 1f ) {                  alpha = 1f;                  incr = false; +                if (isLoaded) count += 1; +                if (count >= BLINK_AFTER) { +                    onLoaded.call(); +                    return; +                }              }          } else {              alpha -= delta; @@ -107,13 +111,6 @@ public class LoadingScreen implements Screen              }          } -        if (!isLoaded) { -            if (zproject.assets.update()) { -                ZProject.debug("LoadingScreen", "assets loaded"); -                isLoaded = true; -            } -        } -          Gdx.gl.glClearColor(0, 0, 0, 1);          Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); | 
