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authorJérémy Zurcher <jeremy@asynk.ch>2018-06-26 02:06:32 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2018-06-26 02:06:32 +0200
commitccbec710375ddab05e60d893851e57f7ee743d19 (patch)
treed22eb9f39093e4a15113b4f29ff7eaf8f4562cfb /core/src/ch/asynk
downloadgdx-boardgame-ccbec710375ddab05e60d893851e57f7ee743d19.zip
gdx-boardgame-ccbec710375ddab05e60d893851e57f7ee743d19.tar.gz
bare bone libgdx project
generated with https://libgdx.badlogicgames.com/nightlies/dist/gdx-setup.jar
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r--core/src/ch/asynk/zproject/ZProject.java33
1 files changed, 33 insertions, 0 deletions
diff --git a/core/src/ch/asynk/zproject/ZProject.java b/core/src/ch/asynk/zproject/ZProject.java
new file mode 100644
index 0000000..11764d6
--- /dev/null
+++ b/core/src/ch/asynk/zproject/ZProject.java
@@ -0,0 +1,33 @@
+package ch.asynk.zproject;
+
+import com.badlogic.gdx.ApplicationAdapter;
+import com.badlogic.gdx.Gdx;
+import com.badlogic.gdx.graphics.GL20;
+import com.badlogic.gdx.graphics.Texture;
+import com.badlogic.gdx.graphics.g2d.SpriteBatch;
+
+public class ZProject extends ApplicationAdapter {
+ SpriteBatch batch;
+ Texture img;
+
+ @Override
+ public void create () {
+ batch = new SpriteBatch();
+ img = new Texture("badlogic.jpg");
+ }
+
+ @Override
+ public void render () {
+ Gdx.gl.glClearColor(1, 0, 0, 1);
+ Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
+ batch.begin();
+ batch.draw(img, 0, 0);
+ batch.end();
+ }
+
+ @Override
+ public void dispose () {
+ batch.dispose();
+ img.dispose();
+ }
+}