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path: root/core/src/ch/asynk/gdx/boardgame/ui/Button.java
AgeCommit message (Expand)AuthorFilesLines
2020-05-18UI/Container : knows basic layeringJérémy Zurcher1-1/+4
2020-05-17UI : computeGeometry is called from Root before drawing if dirty or resizedJérémy Zurcher1-6/+5
2020-05-15UI : computeDimensons()+computePosition() -> computeGeometry(rect)Jérémy Zurcher1-7/+5
2020-05-14 UI : introduce abstract Element.drawReal(batch)Jérémy Zurcher1-5/+3
2020-05-14UI : tainted -> dirty + audit clean up allJérémy Zurcher1-1/+1
2020-05-13ui/Button : is always sized according to it's LabelJérémy Zurcher1-12/+5
2019-12-26ui : add Sizing, final computeGeometry() calls computeDimensions() and comput...Jérémy Zurcher1-11/+23
2019-12-17UI : add drawDebug(…) to Menu, normalize var namesJérémy Zurcher1-3/+3
2019-12-17Button : change attribute access from private to protectedJérémy Zurcher1-2/+2
2019-12-17ui.Element : add optional Alignment parameter to setParent(…)Jérémy Zurcher1-2/+1
2019-12-16ui.Element : add taintParent boolean to propagate taint state up the UI treeJérémy Zurcher1-1/+1
2018-10-03tabletop -> boardgameJérémy Zurcher1-0/+67