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path: root/core/src/ch/asynk/gdx/boardgame/animations
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2018-11-14TimedAnimation : add float elapsed parameter to update(…)Jérémy Zurcher3-5/+8
2018-10-18MoveAnimation : notify on start and end of animationJérémy Zurcher1-3/+11
2018-10-18kill pieces subdirectory for nowJérémy Zurcher2-2/+2
2018-10-18MoveAnimation : code simplificationJérémy Zurcher1-4/+2
2018-10-18MoveAnimation : implement onTileChange(Piece, Path) callbackJérémy Zurcher1-2/+18
2018-10-17add MoveAnimationJérémy Zurcher1-0/+111
2018-10-16animation : get() -> obtain() (avoid clash with Collection.get())Jérémy Zurcher3-3/+3
2018-10-14animations : clean upJérémy Zurcher4-27/+39
2018-10-13add DelayAnimationJérémy Zurcher1-0/+26
2018-10-13AnimationSequence : small improvementsJérémy Zurcher1-10/+12
2018-10-11BounceAnimation : support optional rotation movementJérémy Zurcher1-4/+26
2018-10-11TimedAnimation : optimizeJérémy Zurcher2-21/+19
2018-10-09use pieces/PieceJérémy Zurcher1-9/+9
2018-10-08add animationsJérémy Zurcher4-0/+215