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2018-09-14GameScreen : enable debug only in UI stateJérémy Zurcher1-2/+2
2018-09-14coding styleJérémy Zurcher1-12/+4
2018-09-14SquareBoard : support negative coordsJérémy Zurcher1-2/+6
2018-09-14Hex/Square Board : values are finalJérémy Zurcher2-13/+13
2018-09-14clean assets buildJérémy Zurcher2-15/+5
2018-09-14GameScreen : disable debug drawingJérémy Zurcher1-1/+1
2018-09-14GameHud : fix drawing of SQUARE stateJérémy Zurcher1-0/+1
2018-09-14ch/asynk/zproject/engine -> ch/asynk/gdx/boardJérémy Zurcher24-35/+35
2018-09-14desktop -> testJérémy Zurcher13-39/+6
2018-09-13namespace desktop -> test, move classes into desktop dirJérémy Zurcher9-11/+10
2018-09-13ZProject -> GdxBoardTestJérémy Zurcher6-30/+30
2018-09-13namespace zproject -> gdx-boardJérémy Zurcher29-45/+45
2018-09-13delete gwt fileJérémy Zurcher1-5/+0
2018-09-13GameBoard : typo, I must invert w and h with HEX_HJérémy Zurcher1-2/+2
2018-09-13clean up, remove android, eclipse ...Jérémy Zurcher19-316/+11
2018-09-13add SquareBoard testJérémy Zurcher4-8/+30
2018-09-13add engine/board/SquareBoardJérémy Zurcher2-1/+38
2018-09-13Board : don't need cols and rowsJérémy Zurcher2-11/+7
2018-09-13Game : add a State, drive board and hud with itJérémy Zurcher3-27/+122
2018-09-13Camera : add setDimension(float, float)Jérémy Zurcher1-0/+8
2018-09-13clean up import statementsJérémy Zurcher3-8/+0
2018-09-13move some of Assets into engine/AssetsJérémy Zurcher2-25/+33
2018-09-13remove screens dirJérémy Zurcher3-5/+2
2018-09-13screens/GameCamera.java -> engine/Camera.javaJérémy Zurcher2-5/+6
2018-09-13add Board, BoardFactory and HexBoardJérémy Zurcher3-0/+195
2018-09-12GameHud : additional Rectangle is uselessJérémy Zurcher1-14/+8
2018-09-12GameHud : change element layoutJérémy Zurcher1-9/+11
2018-09-12GameBoard : support rotationJérémy Zurcher1-3/+34
2018-09-11Hud -> GameHud, Board -> GameBoardJérémy Zurcher3-12/+12
2018-09-11Assembly : track touched ElementJérémy Zurcher1-1/+10
2018-07-06do add b parameter to build onlyJérémy Zurcher1-0/+6
2018-07-06Plugin a little demo with touch detictionJérémy Zurcher3-35/+116
2018-07-06add engine/uiJérémy Zurcher9-0/+523
- interfaces Drawable and Touchable - basic ui widgets
2018-07-06add engine/util : Collection interface and implementationsJérémy Zurcher5-0/+232
2018-07-06GameScreen : do not pass a Rectangle on draw, use resize if neededJérémy Zurcher3-5/+12
2018-07-06Assets : support NinePatchJérémy Zurcher2-0/+9
2018-07-02GameScreen : input triggers Screen.zoom instead of Camera.zoomJérémy Zurcher2-6/+11
- let the screen handle the zoom factor change - it forwards it to the camera - and then call resize
2018-06-28LoadingScreen : clean up, count blinks after isLoadedJérémy Zurcher1-21/+18
2018-06-28Hud and Board use Batch interface instead of SpriteBatchJérémy Zurcher2-4/+4
2018-06-28Assets supports TrueType fontsJérémy Zurcher5-2/+58
2018-06-28get rid of html targetJérémy Zurcher12-375/+1
2018-06-28gradle : replace configuration compile with implementationJérémy Zurcher1-10/+10
2018-06-28build ./android/assets from ./assetsJérémy Zurcher13-35/+45
2018-06-28implement LoadingScreenJérémy Zurcher6-5/+229
2018-06-28set source 1.8, I want lambda expressionsJérémy Zurcher4-5/+5
2018-06-28implement AssetsJérémy Zurcher6-7/+56
2018-06-28implement GameScreen and GameCameraJérémy Zurcher9-31/+519
2018-06-26setup lvimrc,ctags,README,do,desktop screen sizeJérémy Zurcher6-1/+55
2018-06-26bare bone libgdx projectJérémy Zurcher37-0/+1208
generated with https://libgdx.badlogicgames.com/nightlies/dist/gdx-setup.jar