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authorJérémy Zurcher <jeremy@asynk.ch>2018-09-14 09:14:18 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2018-09-14 10:03:28 +0200
commitef288de70af3c76ea93db4ecb965ddc13c0933e5 (patch)
tree85c919bb57f579b61ab92a2aad578ee6e8aab5e4
parentad358e6c03d324a200d255cfe9688be30dd4947e (diff)
downloadgdx-boardgame-ef288de70af3c76ea93db4ecb965ddc13c0933e5.zip
gdx-boardgame-ef288de70af3c76ea93db4ecb965ddc13c0933e5.tar.gz
GameScreen : disable debug drawing
-rw-r--r--test/src/ch/asynk/gdx/board/test/GameScreen.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/src/ch/asynk/gdx/board/test/GameScreen.java b/test/src/ch/asynk/gdx/board/test/GameScreen.java
index 89ba49d..621c7d1 100644
--- a/test/src/ch/asynk/gdx/board/test/GameScreen.java
+++ b/test/src/ch/asynk/gdx/board/test/GameScreen.java
@@ -21,7 +21,7 @@ public class GameScreen implements Screen
private static final float ZOOM_SCROLL_FACTOR = .1f;
private static final float ZOOM_GESTURE_FACTOR = .01f;
- private static final boolean DEBUG = true;
+ private static final boolean DEBUG = false;
private final GdxBoardTest app;
private final GameHud hud;