diff options
Diffstat (limited to 'test/src/ch/asynk/gdx')
-rw-r--r-- | test/src/ch/asynk/gdx/board/test/Assets.java | 2 | ||||
-rw-r--r-- | test/src/ch/asynk/gdx/board/test/GameBoard.java | 6 | ||||
-rw-r--r-- | test/src/ch/asynk/gdx/board/test/GameHud.java | 8 | ||||
-rw-r--r-- | test/src/ch/asynk/gdx/board/test/GameScreen.java | 2 |
4 files changed, 9 insertions, 9 deletions
diff --git a/test/src/ch/asynk/gdx/board/test/Assets.java b/test/src/ch/asynk/gdx/board/test/Assets.java index e89d2a9..db9d0b0 100644 --- a/test/src/ch/asynk/gdx/board/test/Assets.java +++ b/test/src/ch/asynk/gdx/board/test/Assets.java @@ -10,7 +10,7 @@ import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGeneratorLoader; import com.badlogic.gdx.graphics.g2d.freetype.FreetypeFontLoader; import com.badlogic.gdx.graphics.g2d.freetype.FreetypeFontLoader.FreeTypeFontLoaderParameter; -public class Assets extends ch.asynk.gdx.board.engine.Assets +public class Assets extends ch.asynk.gdx.board.Assets { public static final String LOADING = "loading.atlas"; diff --git a/test/src/ch/asynk/gdx/board/test/GameBoard.java b/test/src/ch/asynk/gdx/board/test/GameBoard.java index a2343db..3d3d246 100644 --- a/test/src/ch/asynk/gdx/board/test/GameBoard.java +++ b/test/src/ch/asynk/gdx/board/test/GameBoard.java @@ -5,9 +5,9 @@ import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.utils.Disposable; import com.badlogic.gdx.math.Vector2; -import ch.asynk.gdx.board.engine.Touchable; -import ch.asynk.gdx.board.engine.Board; -import ch.asynk.gdx.board.engine.board.BoardFactory; +import ch.asynk.gdx.board.Touchable; +import ch.asynk.gdx.board.Board; +import ch.asynk.gdx.board.board.BoardFactory; public class GameBoard implements Disposable, Touchable { diff --git a/test/src/ch/asynk/gdx/board/test/GameHud.java b/test/src/ch/asynk/gdx/board/test/GameHud.java index d2c8649..cda018b 100644 --- a/test/src/ch/asynk/gdx/board/test/GameHud.java +++ b/test/src/ch/asynk/gdx/board/test/GameHud.java @@ -7,10 +7,10 @@ import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import com.badlogic.gdx.utils.Disposable; -import ch.asynk.gdx.board.engine.ui.Button; -import ch.asynk.gdx.board.engine.ui.Alignment; -import ch.asynk.gdx.board.engine.ui.Root; -import ch.asynk.gdx.board.engine.Touchable; +import ch.asynk.gdx.board.ui.Button; +import ch.asynk.gdx.board.ui.Alignment; +import ch.asynk.gdx.board.ui.Root; +import ch.asynk.gdx.board.Touchable; public class GameHud implements Disposable, Touchable { diff --git a/test/src/ch/asynk/gdx/board/test/GameScreen.java b/test/src/ch/asynk/gdx/board/test/GameScreen.java index 253affa..89ba49d 100644 --- a/test/src/ch/asynk/gdx/board/test/GameScreen.java +++ b/test/src/ch/asynk/gdx/board/test/GameScreen.java @@ -13,7 +13,7 @@ import com.badlogic.gdx.input.GestureDetector.GestureAdapter; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.math.Vector3; -import ch.asynk.gdx.board.engine.Camera; +import ch.asynk.gdx.board.Camera; public class GameScreen implements Screen { |