diff options
Diffstat (limited to 'core/src/ch/asynk')
| -rw-r--r-- | core/src/ch/asynk/zproject/GameHud.java | 20 | 
1 files changed, 11 insertions, 9 deletions
| diff --git a/core/src/ch/asynk/zproject/GameHud.java b/core/src/ch/asynk/zproject/GameHud.java index 25b349b..4d0cc01 100644 --- a/core/src/ch/asynk/zproject/GameHud.java +++ b/core/src/ch/asynk/zproject/GameHud.java @@ -35,7 +35,9 @@ public class GameHud implements Disposable, Touchable          this.next = new Button(assets.getFont(assets.FONT_25), assets.getNinePatch(assets.PATCH, 23, 23, 23 ,23), 20, 0);          this.next.write("NEXT"); -        this.next.setPosition(100, 100); +        this.next.setPosition(50, 50); +        this.next.setAlignment(Alignment.MIDDLE_CENTER); +        this.next.setLabelAlignment(Alignment.MIDDLE_CENTER);          this.root.add(this.next);      } @@ -88,17 +90,17 @@ public class GameHud implements Disposable, Touchable      private void drawButtons(Batch batch)      {          hello.setAlignment(Alignment.TOP_LEFT); -        hello.setLabelAlignment(Alignment.BOTTOM_CENTER); +        hello.setLabelAlignment(Alignment.BOTTOM_RIGHT);          hello.update();          root.draw(batch); -        drawHello(batch, Alignment.TOP_CENTER, Alignment.BOTTOM_RIGHT); -        drawHello(batch, Alignment.TOP_RIGHT, Alignment.TOP_LEFT); -        drawHello(batch, Alignment.MIDDLE_LEFT, Alignment.TOP_CENTER); -        drawHello(batch, Alignment.MIDDLE_CENTER, Alignment.TOP_RIGHT); +        drawHello(batch, Alignment.TOP_CENTER, Alignment.BOTTOM_CENTER); +        drawHello(batch, Alignment.TOP_RIGHT, Alignment.BOTTOM_LEFT); +        drawHello(batch, Alignment.MIDDLE_LEFT, Alignment.MIDDLE_RIGHT); +        // drawHello(batch, Alignment.MIDDLE_CENTER, Alignment.MIDDLE_CENTER);          drawHello(batch, Alignment.MIDDLE_RIGHT, Alignment.MIDDLE_LEFT); -        drawHello(batch, Alignment.BOTTOM_LEFT, Alignment.MIDDLE_CENTER); -        drawHello(batch, Alignment.BOTTOM_CENTER, Alignment.MIDDLE_RIGHT); -        drawHello(batch, Alignment.BOTTOM_RIGHT, Alignment.BOTTOM_LEFT); +        drawHello(batch, Alignment.BOTTOM_LEFT, Alignment.TOP_RIGHT); +        drawHello(batch, Alignment.BOTTOM_CENTER, Alignment.TOP_CENTER); +        drawHello(batch, Alignment.BOTTOM_RIGHT, Alignment.TOP_LEFT);      }      private void drawHello(Batch batch, Alignment alignment1, Alignment alignment2) | 
