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author | Jérémy Zurcher <jeremy@asynk.ch> | 2019-12-03 11:46:36 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2019-12-03 11:46:36 +0100 |
commit | e3cd5c9c5ddba426f725a4ba6c64b59fc4db9718 (patch) | |
tree | 9aa8976cd8f20e4ba0c1074ad5f81dbc80d0af3c /test | |
parent | 5b60a935ad1f82ae08c936df5e1e9b2c7c709de7 (diff) | |
download | gdx-boardgame-e3cd5c9c5ddba426f725a4ba6c64b59fc4db9718.zip gdx-boardgame-e3cd5c9c5ddba426f725a4ba6c64b59fc4db9718.tar.gz |
Board : implements distance for Hex and Square boards
Diffstat (limited to 'test')
-rw-r--r-- | test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java b/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java index 613fe57..85b57c9 100644 --- a/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java +++ b/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java @@ -21,6 +21,7 @@ public class BoardScreen extends AbstractScreen { private final Assets assets; private final Piece panzer; + private final Vector2 pos; private final Vector2 v; public Texture map; public Board board; @@ -33,6 +34,7 @@ public class BoardScreen extends AbstractScreen public MyBoard(final Assets assets) { this.assets = assets; + this.pos = new Vector2(); this.v = new Vector2(); this.panzer = new Piece(assets.getTexture(assets.PANZER)); } @@ -45,6 +47,7 @@ public class BoardScreen extends AbstractScreen public void reset() { + pos.set(0, 0); board.centerOf(0, 0, v); panzer.centerOn(v.x, v.y); panzer.setRotation(Orientation.DEFAULT.r()); @@ -54,6 +57,11 @@ public class BoardScreen extends AbstractScreen { board.toBoard(x, y, v); GdxBoardTest.debug("BoardScreen", String.format("touchDown [%d;%d] => [%d;%d]", (int)x, (int)y, (int)v.x, (int)v.y)); + float d0 = board.distance((int)pos.x, (int)pos.y, (int)v.x, (int)v.y, Board.Geometry.TCHEBYCHEV); + float d1 = board.distance((int)pos.x, (int)pos.y, (int)v.x, (int)v.y, Board.Geometry.TAXICAB); + float d2 = board.distance((int)pos.x, (int)pos.y, (int)v.x, (int)v.y, Board.Geometry.EUCLIDEAN); + GdxBoardTest.debug("BoardScreen", String.format(" from [%d;%d] => %d :: %d :: %f", (int)pos.x, (int)pos.y, (int)d0, (int)d1, d2)); + pos.set(v); board.centerOf((int)v.x, (int)v.y, v); panzer.centerOn(v.x, v.y); panzer.setRotation(Orientation.fromR(panzer.getRotation()).left().r()); |