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author | Jérémy Zurcher <jeremy@asynk.ch> | 2020-06-30 09:04:35 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2020-06-30 09:04:35 +0200 |
commit | 49fcc1a63b6cf7655b29be7b9760acfd97e95968 (patch) | |
tree | c534dc28868d30cf0e6bb7862fb19af9175d7672 /test/src/ch/asynk | |
parent | 59b4148b55b4b9facea6b3223fd37e194802c5b5 (diff) | |
download | gdx-boardgame-49fcc1a63b6cf7655b29be7b9760acfd97e95968.zip gdx-boardgame-49fcc1a63b6cf7655b29be7b9760acfd97e95968.tar.gz |
HexScreen : show shortestPath
Diffstat (limited to 'test/src/ch/asynk')
-rw-r--r-- | test/src/ch/asynk/gdx/boardgame/test/HexScreen.java | 45 |
1 files changed, 26 insertions, 19 deletions
diff --git a/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java b/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java index 207a8b6..cda4521 100644 --- a/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java +++ b/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java @@ -21,6 +21,7 @@ import ch.asynk.gdx.boardgame.boards.BoardFactory; import ch.asynk.gdx.boardgame.ui.Alignment; import ch.asynk.gdx.boardgame.ui.Button; import ch.asynk.gdx.boardgame.ui.Root; +import ch.asynk.gdx.boardgame.utils.IterableArray; import ch.asynk.gdx.boardgame.utils.IterableSet; class Unit extends Piece @@ -235,8 +236,8 @@ public class HexScreen extends AbstractScreen { private class MyBoard { - private final IterableSet<Tile> losTiles; - private final IterableSet<Tile> moveTiles; + private final IterableArray<Tile> tmpTiles; + private final IterableSet<Tile> tilesToDraw; private final Vector2 v; private final Vector3 v3; private final Assets assets; @@ -266,8 +267,8 @@ public class HexScreen extends AbstractScreen this.engineer = new Unit(assets.getTexture(assets.ENGINEER), false); this.line = new Sprite(assets.getTexture(assets.LINE)); this.line_r = new Sprite(assets.getTexture(assets.LINE_R)); - this.losTiles = new IterableSet<Tile>(15); - this.moveTiles = new IterableSet<Tile>(20); + this.tmpTiles = new IterableArray<Tile>(15); + this.tilesToDraw = new IterableSet<Tile>(20); Tile.defaultOverlay = assets.getAtlas(app.assets.HEX_OVERLAYS); } @@ -292,8 +293,7 @@ public class HexScreen extends AbstractScreen public void draw(SpriteBatch batch) { batch.draw(map, dx, dy, map.getWidth()/2, map.getHeight()/2, map.getWidth(), map.getHeight(), 1, 1, r, 0, 0, map.getWidth(), map.getHeight(), false, false); - for (Tile tile: losTiles) tile.draw(batch); - for (Tile tile: moveTiles) tile.draw(batch); + for (Tile tile: tilesToDraw) tile.draw(batch); panzer.draw(batch); engineer.draw(batch); line.draw(batch); @@ -303,8 +303,8 @@ public class HexScreen extends AbstractScreen public void reset() { v.set(0, 0); - losTiles.clear(); - moveTiles.clear(); + tmpTiles.clear(); + tilesToDraw.clear(); t0 = board.getTile(0, 0); setUnitOn(panzer, t0.x, t0.y, Orientation.DEFAULT); t1 = board.getTile(8, 5); @@ -357,23 +357,30 @@ public class HexScreen extends AbstractScreen t0 = t; else t1 = t; - for (Tile tile: losTiles) tile.disableOverlays(); - for (Tile tile: moveTiles) tile.disableOverlays(); - board.possibleMoves(u, t, moveTiles); - for (Tile tile: moveTiles) tile.enableOverlay(3, Orientation.N); - - blocked = board.lineOfSight(t0, t1, losTiles, v); + for (Tile tile: tilesToDraw) tile.disableOverlays(); + tilesToDraw.clear(); + board.possibleMoves(u, t, tmpTiles); + for (Tile tile: tmpTiles) { + tilesToDraw.add(tile); + tile.enableOverlay(3, Orientation.N); + } + board.shortestPath(panzer, t0, t1, tmpTiles); + for (Tile tile: tmpTiles) { + tilesToDraw.add(tile); + tile.enableOverlay(12, Orientation.N); + } + blocked = board.lineOfSight(t0, t1, tmpTiles, v); + for (Tile tile: tmpTiles) { + tilesToDraw.add(tile); + if (tile.blocked) tile.enableOverlay(0, Orientation.N); + else tile.enableOverlay(2, Orientation.N); + } if (blocked) { setLine(line, panzer.getCX(), panzer.getCY(), v.x, v.y); setLine(line_r, v.x, v.y, engineer.getCX(), engineer.getCY()); } else { setLine(line, panzer.getCX(), panzer.getCY(), engineer.getCX(), engineer.getCY()); } - for (Tile tile: losTiles) { - if (tile.blocked) tile.enableOverlay(0, Orientation.N); - else tile.enableOverlay(2, Orientation.N); - moveTiles.remove(tile); - } } private void setLine(Sprite l, float x0, float y0, float x1, float y1) |