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authorJérémy Zurcher <jeremy@asynk.ch>2020-06-30 09:04:35 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2020-06-30 09:04:35 +0200
commit49fcc1a63b6cf7655b29be7b9760acfd97e95968 (patch)
treec534dc28868d30cf0e6bb7862fb19af9175d7672 /test
parent59b4148b55b4b9facea6b3223fd37e194802c5b5 (diff)
downloadgdx-boardgame-49fcc1a63b6cf7655b29be7b9760acfd97e95968.zip
gdx-boardgame-49fcc1a63b6cf7655b29be7b9760acfd97e95968.tar.gz
HexScreen : show shortestPath
Diffstat (limited to 'test')
-rw-r--r--test/src/ch/asynk/gdx/boardgame/test/HexScreen.java45
1 files changed, 26 insertions, 19 deletions
diff --git a/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java b/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java
index 207a8b6..cda4521 100644
--- a/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java
+++ b/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java
@@ -21,6 +21,7 @@ import ch.asynk.gdx.boardgame.boards.BoardFactory;
import ch.asynk.gdx.boardgame.ui.Alignment;
import ch.asynk.gdx.boardgame.ui.Button;
import ch.asynk.gdx.boardgame.ui.Root;
+import ch.asynk.gdx.boardgame.utils.IterableArray;
import ch.asynk.gdx.boardgame.utils.IterableSet;
class Unit extends Piece
@@ -235,8 +236,8 @@ public class HexScreen extends AbstractScreen
{
private class MyBoard
{
- private final IterableSet<Tile> losTiles;
- private final IterableSet<Tile> moveTiles;
+ private final IterableArray<Tile> tmpTiles;
+ private final IterableSet<Tile> tilesToDraw;
private final Vector2 v;
private final Vector3 v3;
private final Assets assets;
@@ -266,8 +267,8 @@ public class HexScreen extends AbstractScreen
this.engineer = new Unit(assets.getTexture(assets.ENGINEER), false);
this.line = new Sprite(assets.getTexture(assets.LINE));
this.line_r = new Sprite(assets.getTexture(assets.LINE_R));
- this.losTiles = new IterableSet<Tile>(15);
- this.moveTiles = new IterableSet<Tile>(20);
+ this.tmpTiles = new IterableArray<Tile>(15);
+ this.tilesToDraw = new IterableSet<Tile>(20);
Tile.defaultOverlay = assets.getAtlas(app.assets.HEX_OVERLAYS);
}
@@ -292,8 +293,7 @@ public class HexScreen extends AbstractScreen
public void draw(SpriteBatch batch)
{
batch.draw(map, dx, dy, map.getWidth()/2, map.getHeight()/2, map.getWidth(), map.getHeight(), 1, 1, r, 0, 0, map.getWidth(), map.getHeight(), false, false);
- for (Tile tile: losTiles) tile.draw(batch);
- for (Tile tile: moveTiles) tile.draw(batch);
+ for (Tile tile: tilesToDraw) tile.draw(batch);
panzer.draw(batch);
engineer.draw(batch);
line.draw(batch);
@@ -303,8 +303,8 @@ public class HexScreen extends AbstractScreen
public void reset()
{
v.set(0, 0);
- losTiles.clear();
- moveTiles.clear();
+ tmpTiles.clear();
+ tilesToDraw.clear();
t0 = board.getTile(0, 0);
setUnitOn(panzer, t0.x, t0.y, Orientation.DEFAULT);
t1 = board.getTile(8, 5);
@@ -357,23 +357,30 @@ public class HexScreen extends AbstractScreen
t0 = t;
else
t1 = t;
- for (Tile tile: losTiles) tile.disableOverlays();
- for (Tile tile: moveTiles) tile.disableOverlays();
- board.possibleMoves(u, t, moveTiles);
- for (Tile tile: moveTiles) tile.enableOverlay(3, Orientation.N);
-
- blocked = board.lineOfSight(t0, t1, losTiles, v);
+ for (Tile tile: tilesToDraw) tile.disableOverlays();
+ tilesToDraw.clear();
+ board.possibleMoves(u, t, tmpTiles);
+ for (Tile tile: tmpTiles) {
+ tilesToDraw.add(tile);
+ tile.enableOverlay(3, Orientation.N);
+ }
+ board.shortestPath(panzer, t0, t1, tmpTiles);
+ for (Tile tile: tmpTiles) {
+ tilesToDraw.add(tile);
+ tile.enableOverlay(12, Orientation.N);
+ }
+ blocked = board.lineOfSight(t0, t1, tmpTiles, v);
+ for (Tile tile: tmpTiles) {
+ tilesToDraw.add(tile);
+ if (tile.blocked) tile.enableOverlay(0, Orientation.N);
+ else tile.enableOverlay(2, Orientation.N);
+ }
if (blocked) {
setLine(line, panzer.getCX(), panzer.getCY(), v.x, v.y);
setLine(line_r, v.x, v.y, engineer.getCX(), engineer.getCY());
} else {
setLine(line, panzer.getCX(), panzer.getCY(), engineer.getCX(), engineer.getCY());
}
- for (Tile tile: losTiles) {
- if (tile.blocked) tile.enableOverlay(0, Orientation.N);
- else tile.enableOverlay(2, Orientation.N);
- moveTiles.remove(tile);
- }
}
private void setLine(Sprite l, float x0, float y0, float x1, float y1)