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author | Jérémy Zurcher <jeremy@asynk.ch> | 2020-06-03 18:04:28 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2020-06-03 18:04:28 +0200 |
commit | f6800af5b9013589e305cccf5cdcfe91a3981a06 (patch) | |
tree | bb8445e2514156dbea686cc36d167786251f01df /core/src/ch | |
parent | 0d121cac76bc84eb5238140f922f3ef1782d0910 (diff) | |
download | gdx-boardgame-f6800af5b9013589e305cccf5cdcfe91a3981a06.zip gdx-boardgame-f6800af5b9013589e305cccf5cdcfe91a3981a06.tar.gz |
Tile : add distances to blockLos(…)
Diffstat (limited to 'core/src/ch')
-rw-r--r-- | core/src/ch/asynk/gdx/boardgame/Tile.java | 2 | ||||
-rw-r--r-- | core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java | 25 |
2 files changed, 15 insertions, 12 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/Tile.java b/core/src/ch/asynk/gdx/boardgame/Tile.java index 077a796..78a17e6 100644 --- a/core/src/ch/asynk/gdx/boardgame/Tile.java +++ b/core/src/ch/asynk/gdx/boardgame/Tile.java @@ -43,7 +43,7 @@ public class Tile implements Drawable return onMap; } - public boolean blockLos(final Tile from, final Tile to) + public boolean blockLos(final Tile from, final Tile to, float d, float dt) { return false; } diff --git a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java index b560e1a..a0f1149 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java @@ -312,6 +312,7 @@ public class HexBoard implements Board Tile from = getTile(x0, y0); Tile to = getTile(x1, y1); + float d = distance(x0, y0, x1, y1); tiles.add(from); boolean losBlocked = false; while ((x != x1) || (y != y1)) { @@ -345,7 +346,7 @@ public class HexBoard implements Board final Tile t = getTile(x, y); tiles.add(t); t.blocked = losBlocked; - losBlocked = (losBlocked || t.blockLos(from, to)); + losBlocked = (losBlocked || t.blockLos(from, to, d, distance(x0, y0, x, y))); } return tiles.get(tiles.size() - 1).blocked; @@ -353,40 +354,41 @@ public class HexBoard implements Board private boolean verticalLineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles) { - int d = ( (y1 > y0) ? 1 : -1); + int dt = ( (y1 > y0) ? 1 : -1); int x = x0; int y = y0; Tile from = getTile(x0, y0); Tile to = getTile(x1, y1); + float d = distance(x0, y0, x1, y1); tiles.add(from); boolean losBlocked = false; while ((x != x1) || (y != y1)) { boolean blocked = losBlocked; - y += d; // up left + y += dt; // up left Tile t = getTile(x, y); if (t.isOnMap()) { tiles.add(t); t.blocked = losBlocked; - blocked = (blocked || t.blockLos(from, to)); + blocked = (blocked || t.blockLos(from, to, d, distance(x0, y0, x, y))); } - x += d; // up right + x += dt; // up right t = getTile(x, y); if (t.isOnMap()) { tiles.add(t); t.blocked = losBlocked; - blocked = (blocked && t.blockLos(from, to)); + blocked = (blocked && t.blockLos(from, to, d, distance(x0, y0, x, y))); } - y += d; // vertical + y += dt; // vertical t = getTile(x, y); if (t.isOnMap()) { tiles.add(t); t.blocked = (losBlocked || blocked); - losBlocked = (t.blocked || t.blockLos(from, to)); + losBlocked = (t.blocked || t.blockLos(from, to, d, distance(x0, y0, x, y))); } } @@ -405,6 +407,7 @@ public class HexBoard implements Board Tile from = getTile(x0, y0); Tile to = getTile(x1, y1); + float d = distance(x0, y0, x1, y1); tiles.add(from); boolean losBlocked = false; while ((x != x1) || (y != y1)) { @@ -415,7 +418,7 @@ public class HexBoard implements Board if (t.isOnMap()) { tiles.add(t); t.blocked = losBlocked; - blocked = (blocked || t.blockLos(from, to)); + blocked = (blocked || t.blockLos(from, to, d, distance(x0, y0, x, y))); } y += dy; // up right @@ -425,7 +428,7 @@ public class HexBoard implements Board if (t.isOnMap()) { tiles.add(t); t.blocked = losBlocked; - blocked = (blocked && t.blockLos(from, to)); + blocked = (blocked && t.blockLos(from, to, d, distance(x0, y0, x, y))); } x += dx; // diagonal @@ -433,7 +436,7 @@ public class HexBoard implements Board if (t.isOnMap()) { tiles.add(t); t.blocked = (losBlocked || blocked); - losBlocked = (t.blocked || t.blockLos(from, to)); + losBlocked = (t.blocked || t.blockLos(from, to, d, distance(x0, y0, x, y))); } } |