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authorJérémy Zurcher <jeremy@asynk.ch>2018-10-18 11:01:43 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2018-10-18 11:01:43 +0200
commit429be1b305dbef415387e9e6a5e56ad8e49fd4c0 (patch)
tree5a1fdc9ce3e76304e0b4574c00eb69b0f878413a /core/src/ch/asynk
parentd3518044868e4319430651cc29b627fa6bc507ba (diff)
downloadgdx-boardgame-429be1b305dbef415387e9e6a5e56ad8e49fd4c0.zip
gdx-boardgame-429be1b305dbef415387e9e6a5e56ad8e49fd4c0.tar.gz
Path : add private Tile from and to
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r--core/src/ch/asynk/gdx/boardgame/Path.java35
1 files changed, 25 insertions, 10 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/Path.java b/core/src/ch/asynk/gdx/boardgame/Path.java
index 5bc46c3..de148ae 100644
--- a/core/src/ch/asynk/gdx/boardgame/Path.java
+++ b/core/src/ch/asynk/gdx/boardgame/Path.java
@@ -27,6 +27,8 @@ public class Path extends IterableArray<Tile> implements Disposable, Pool.Poolab
}
private Orientation finalOrientation;
+ private Tile from;
+ private Tile to;
private Path()
{
@@ -41,6 +43,8 @@ public class Path extends IterableArray<Tile> implements Disposable, Pool.Poolab
@Override public void reset()
{
clear();
+ this.from = null;
+ this.to = null;
this.finalOrientation = null;
}
@@ -58,25 +62,36 @@ public class Path extends IterableArray<Tile> implements Disposable, Pool.Poolab
return s;
}
- public boolean nextVector(Piece piece, Vector3 v)
+ public Tile from()
+ {
+ return from;
+ }
+
+ public Tile to()
+ {
+ return to;
+ }
+
+ public boolean nextPosition(Piece piece, Vector3 v)
{
if (hasNext()) {
- Tile cur = current();
- if (piece.isOn(cur)) {
+ to = current();
+ if (piece.isOn(to)) {
// rotation ...
+ from = to;
next();
- Orientation o = (hasNext() ? Orientation.fromTiles(cur, current()) : finalOrientation);
- // if already facing, transform into a move
+ Orientation o = (hasNext() ? Orientation.fromTiles(from, current()) : finalOrientation);
+ // if already facing, transform into a straight move
if (piece.isFacing(o)) {
- cur = current();
- if (cur == null) {
+ to = current();
+ if (to == null) {
return true;
}
}
- piece.getPosOn(cur, o, v);
+ piece.getPosOn(to, o, v);
} else {
- // regular move, no rotation
- piece.getPosOn(cur, Orientation.fromR(v.z), v);
+ // rotation finished, regular move
+ piece.getPosOn(to, Orientation.fromR(v.z), v);
}
return false;
}