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author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-06-26 02:06:32 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-06-26 02:06:32 +0200 |
commit | ccbec710375ddab05e60d893851e57f7ee743d19 (patch) | |
tree | d22eb9f39093e4a15113b4f29ff7eaf8f4562cfb /core/src/ch/asynk/zproject | |
download | gdx-boardgame-ccbec710375ddab05e60d893851e57f7ee743d19.zip gdx-boardgame-ccbec710375ddab05e60d893851e57f7ee743d19.tar.gz |
bare bone libgdx project
generated with https://libgdx.badlogicgames.com/nightlies/dist/gdx-setup.jar
Diffstat (limited to 'core/src/ch/asynk/zproject')
-rw-r--r-- | core/src/ch/asynk/zproject/ZProject.java | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/core/src/ch/asynk/zproject/ZProject.java b/core/src/ch/asynk/zproject/ZProject.java new file mode 100644 index 0000000..11764d6 --- /dev/null +++ b/core/src/ch/asynk/zproject/ZProject.java @@ -0,0 +1,33 @@ +package ch.asynk.zproject; + +import com.badlogic.gdx.ApplicationAdapter; +import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.graphics.GL20; +import com.badlogic.gdx.graphics.Texture; +import com.badlogic.gdx.graphics.g2d.SpriteBatch; + +public class ZProject extends ApplicationAdapter { + SpriteBatch batch; + Texture img; + + @Override + public void create () { + batch = new SpriteBatch(); + img = new Texture("badlogic.jpg"); + } + + @Override + public void render () { + Gdx.gl.glClearColor(1, 0, 0, 1); + Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); + batch.begin(); + batch.draw(img, 0, 0); + batch.end(); + } + + @Override + public void dispose () { + batch.dispose(); + img.dispose(); + } +} |