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authorJérémy Zurcher <jeremy@asynk.ch>2011-05-01 09:19:01 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2011-05-01 09:19:01 +0200
commit67b6e2f3cee8b602f87c78bef3963f5832ca1ab6 (patch)
tree86d7f7a33edae7dffdd33f73c0fb55299ecf386b /test/edje_test.edc
parentf95e9909e93dd1ddb9d19ccd36be34a3a84ddd44 (diff)
downloadffi-efl-67b6e2f3cee8b602f87c78bef3963f5832ca1ab6.zip
ffi-efl-67b6e2f3cee8b602f87c78bef3963f5832ca1ab6.tar.gz
add test_edje and data
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diff --git a/test/edje_test.edc b/test/edje_test.edc
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+// compile: edje_cc edje_example.edc
+collections {
+ group {
+ name: "my_group"; // must be the same as in edje_example.c
+ parts {
+ part {
+ name: "background";
+ type: RECT; // plain boring rectangle
+ mouse_events: 0; // we don't need any mouse event on the background
+ // just one state "default"
+ description {
+ state: "default" 0.0; // must always exist
+ color: 255 255 255 255; // white
+ // define part coordinates:
+ rel1 { // top-left point at (0, 0) [WIDTH * 0 + 0, HEIGHT * 0 + 0]
+ relative: 0.0 0.0;
+ offset: 0 0;
+ }
+ rel2 { // bottom-right point at (WIDTH * 1.0 - 1, HEIGHT * 1.0 - 1)
+ relative: 1.0 1.0;
+ offset: -1 -1;
+ }
+ }
+ }
+ part {
+ name: "text";
+ type: TEXT;
+ mouse_events: 1; // we want to change the color on mouse-over
+ // 2 states, one "default" and another "over" to be used
+ // on mouse over effect
+ description {
+ state: "default" 0.0;
+ color: 255 0 0 255; // red
+ // define part coordinates:
+ rel1 { // top-left at (WIDTH * 0.1 + 5, HEIGHT * 0.2 + 10)
+ relative: 0.1 0.2;
+ offset: 5 10;
+ }
+ rel2 { // bottom-right at (WIDTH * 0.9 - 6, HEIGHT * 0.8 - 11)
+ relative: 0.9 0.8;
+ offset: -6 -11;
+ }
+ // define text specific state details
+ text {
+ font: "Sans"; /* using fontconfig name! */
+ size: 10;
+ text: "hello world";
+ }
+ }
+ description {
+ state: "over" 0.0;
+ inherit: "default" 0.0; // copy everything from "default" at this point
+ color: 0 255 0 255; // override color, now it is green
+ }
+ }
+ // do programs to change color on text mouse in/out (over)
+ programs {
+ program {
+ // what triggers this program:
+ signal: "mouse,in";
+ source: "text";
+ // what this program does:
+ action: STATE_SET "over" 0.0;
+ target: "text";
+ // do the state-set in a nice interpolation animation
+ // using linear time in 0.1 second
+ transition: LINEAR 0.1;
+ }
+ program {
+ // what triggers this program:
+ signal: "mouse,out";
+ source: "text";
+ // what this program does:
+ action: STATE_SET "default" 0.0;
+ target: "text";
+ // do the state-set in a nice interpolation animation
+ // using linear time in 0.1 second
+ transition: LINEAR 0.1;
+ }
+ }
+ }
+ }
+}
+