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authorJérémy Zurcher <jeremy@asynk.ch>2021-02-20 12:25:27 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2021-02-20 12:25:37 +0100
commit0762d023bb13dd44ffcc483ab5860d55dec15fa9 (patch)
tree0037ce012c70537daaf2e5b2c6b6786b1c556db9 /godot-update
parent6b7dd15ffbd9f369bc0500fba836aba57e115169 (diff)
downloadbin-0762d023bb13dd44ffcc483ab5860d55dec15fa9.zip
bin-0762d023bb13dd44ffcc483ab5860d55dec15fa9.tar.gz
godot-update -> ndk 30
Diffstat (limited to 'godot-update')
-rwxr-xr-xgodot-update2
1 files changed, 1 insertions, 1 deletions
diff --git a/godot-update b/godot-update
index dbfb3df..85d927e 100755
--- a/godot-update
+++ b/godot-update
@@ -57,7 +57,7 @@ function build()
# https://docs.godotengine.org/en/3.2/development/compiling/compiling_for_android.html
echo -e "${RED}gradlew clean$RESET"
pushd platform/android/java && ./gradlew cleanGodotTemplates && popd
- ndk_platform=android-30
+ ndk_platform=android-22
for target in release debug;
do
for arch in arm64v8 armv7; #x86_6