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author | Jérémy Zurcher <jeremy@asynk.ch> | 2021-02-20 12:25:27 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2021-02-20 12:25:37 +0100 |
commit | 0762d023bb13dd44ffcc483ab5860d55dec15fa9 (patch) | |
tree | 0037ce012c70537daaf2e5b2c6b6786b1c556db9 | |
parent | 6b7dd15ffbd9f369bc0500fba836aba57e115169 (diff) | |
download | bin-0762d023bb13dd44ffcc483ab5860d55dec15fa9.zip bin-0762d023bb13dd44ffcc483ab5860d55dec15fa9.tar.gz |
godot-update -> ndk 30
-rwxr-xr-x | godot-update | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/godot-update b/godot-update index dbfb3df..85d927e 100755 --- a/godot-update +++ b/godot-update @@ -57,7 +57,7 @@ function build() # https://docs.godotengine.org/en/3.2/development/compiling/compiling_for_android.html echo -e "${RED}gradlew clean$RESET" pushd platform/android/java && ./gradlew cleanGodotTemplates && popd - ndk_platform=android-30 + ndk_platform=android-22 for target in release debug; do for arch in arm64v8 armv7; #x86_6 |