diff options
Diffstat (limited to 'Assault/05_transport.lou')
| -rw-r--r-- | Assault/05_transport.lou | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/Assault/05_transport.lou b/Assault/05_transport.lou new file mode 100644 index 0000000..ba294b2 --- /dev/null +++ b/Assault/05_transport.lou @@ -0,0 +1,41 @@ +@Section @Title { @ColoredTitle {Transporting Units @Rule 9.10} } @NewPage {no} @Begin +@BulletList + @ListItem{@Armoured have a transport @B capacity of @B 4 @Inf riders} + @ListItem{for @Cap transport capacity, do @B not count units @B partial damage} + @ListItem{dismounting @Sym slash unloading units : + @BulletList + @ListItem{into empty @B adjacent hexes @Sym ampersand trigger @ReactionFire} + @RawEndList} +@EndList +@BeginSubSections + +@SubSection @Title { @ColoredSubTitle {Loading Units @Rule 9.10.2} } @Begin +@BulletList + @ListItem{@B not in a @AFast @Sym slash @ADelayed @Sym slash @AImmobile @Sym slash @ASuppressed @Sym slash @AFallback @Vehicle} + @ListItem{move the unit in the same hex as the @Vehicle, remove its marker} +@EndList +@End @SubSection + +@SubSection @Title { @ColoredSubTitle {Dismounting Units @Rule 9.10.3} } @Begin +@BulletList + @ListItem{marked with @AFast , @ADelayed if @Cap Slow or in @Harsh} +@EndList +@End @SubSection + +@SubSection @Title { @ColoredSubTitle {Loading Immobile Artillery @Rule 9.10.4} } @Begin +@BulletList + @ListItem{@Arty may @B not be @ADelayed @Sym slash @ASuppressed @Sym slash @AFallback} + @ListItem{the @Vehicle moves into the @Arty hex @Sym ampersand is marked @ADelayed} +@EndList +@End @SubSection + +@SubSection @Title { @ColoredSubTitle {Unloading Immobile Artillery @Rule 9.10.5} } @Begin +@BulletList + @ListItem{@B cannot unload if the @Vehicle moved into a @Harsh} + @ListItem{mark the @Vehicle with @ANormal if it did not move} + @ListItem{mark the @Arty with a @ADelayed} +@EndList +@End @SubSection + +@EndSubSections +@End @Section |
