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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2022-03-07 19:04:13 +0100 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2022-03-07 19:04:13 +0100 | 
| commit | ad4e67d08daaec912da1b1aa53789ad2c529ce77 (patch) | |
| tree | a17ea8524e03faaa9f624772753f1d4c99d9c2dc /EnemyActionArdennes | |
| parent | 2d52e52cdea0405e33a6aabeaab900489972f570 (diff) | |
| download | asynk-rules-ad4e67d08daaec912da1b1aa53789ad2c529ce77.zip asynk-rules-ad4e67d08daaec912da1b1aa53789ad2c529ce77.tar.gz  | |
EAA : Roadblock + would trigger + lowest #
Diffstat (limited to 'EnemyActionArdennes')
| -rw-r--r-- | EnemyActionArdennes/EAA-cards.lou | 6 | 
1 files changed, 3 insertions, 3 deletions
diff --git a/EnemyActionArdennes/EAA-cards.lou b/EnemyActionArdennes/EAA-cards.lou index da0dbdb..55a9a27 100644 --- a/EnemyActionArdennes/EAA-cards.lou +++ b/EnemyActionArdennes/EAA-cards.lou @@ -67,13 +67,13 @@ def @Roadblocks { @VCard {    @BulletList    @ListItem{it @B blocks move{@Sym slash}advance, @I Proximity, @I Supply}    @ListItem{it @B stops adjacent move{@Sym slash}advance if @B connected to it by a @B Road} -  @ListItem{adjacent @I{Strategic Move} is not allowed} +  @ListItem{@I{Strategic Move} adjacent or would trigger check @B not allowed}    @RawEndList}    @EndList    /.2v    @BulletList    @ListItem{once per @Underline Activation, @B place a @I Roadblock on a roll @Sym lessequal @B HV -    /.2v when a @German unit moves{@Sym slash}advance into a hex @B adjacent to : +    /.3v when a @German unit moves{@Sym slash}advance into a hex @B adjacent to :        @TaggedList        @TagItem{@Bullet}{an empty @I Position, in @Allied @I Supply, on a @B Road hex}        @TagItem{@Bullet}{not a @German @City or adjacent to a @German unit} @@ -92,7 +92,7 @@ def @Roadblocks { @VCard {          @TagItem{@Star}{if in @I Supply or @B VP, replace it on a roll @Sym lessequal @B HV            @BulletList            @ListItem{with an @Allied reserve or then @I{OutOfContact}} -          @ListItem{@B same @I division @Sym arrowdblright @I corps @Sym arrowdblright @I army as the closest @Allied unit} +          @ListItem{@B same as closest unit : @I division @Sym arrowdblright @I corps @Sym arrowdblright @I army, @B lowest @Char numbersign}            @RawEndList}          @RawEndList}        @RawEndList}  | 
