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authorJérémy Zurcher <jeremy@asynk.ch>2022-03-08 18:50:18 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2022-03-08 18:50:18 +0100
commit0afbee79ffcc814f0c4a7266757a71dbdbb7fb63 (patch)
tree2ff3ec02028b6b7591e13ad1ee1009a42ffe5bdc
parent22d1b43e25ee1df1a9c1eb531aa3a6a0f67d72c8 (diff)
downloadasynk-rules-0afbee79ffcc814f0c4a7266757a71dbdbb7fb63.zip
asynk-rules-0afbee79ffcc814f0c4a7266757a71dbdbb7fb63.tar.gz
EAA : add Supply rules
-rw-r--r--EnemyActionArdennes/EAA-cards.lou20
1 files changed, 10 insertions, 10 deletions
diff --git a/EnemyActionArdennes/EAA-cards.lou b/EnemyActionArdennes/EAA-cards.lou
index 1f12afe..5996f13 100644
--- a/EnemyActionArdennes/EAA-cards.lou
+++ b/EnemyActionArdennes/EAA-cards.lou
@@ -150,21 +150,21 @@ def @Reserve { @VCard {
def @States { @VCard {
@Title {@GS @VS Unit States}
- /.4v
+ #/.4v
@BulletList
-# gap {0.4v}
-# @ListItem{@B @Underline @B Supply : road from map edge + @B 4 hexes not through enemy :
-# @BulletList
-# @ListItem{@I Roadblock, @I Bridge, @City, unit and unoccupied @B ZOC}
-# @ListItem{if crossing an @I River, the path is limited to @B 1 hex}
-# @ListItem{@I Westwall @B blocks @Allied @I Supply unless occupied}
-# @RawEndList}
+ gap {0.4v}
+ @ListItem{@B @Underline @B Supply : road from map edge + @B 4 hexes not through enemy :
+ @BulletList
+ @ListItem{@I Roadblock, @I Bridge, @City, unit and unoccupied @B ZOC}
+ @ListItem{if crossing an @I River, the path is limited to @B 1 hex}
+ @ListItem{@I Westwall @B blocks @Allied @I Supply unless occupied}
+ @RawEndList}
@ListItem{@B @Underline @Bracked :
@BulletList
@ListItem{may @B not attack on it's own}
@ListItem{does @B not add to chit draw when attacking}
@ListItem{@B {no ZOC} unless stacked, in @City, @German in @I Westwall}
- @RawEndList /.6v}
+ @RawEndList}
@ListItem{@B @Underline Dispersed :
@BulletList
@ListItem{has @B{no ZOC}}
@@ -176,7 +176,7 @@ def @States { @VCard {
@ListItem{@Def may @B not use @I CombatTactic, @Allied do @B not draw a card}
@RawEndList}
@ListItem{@AlliedGS : @I Dispersed @I OutOfContact can't be taken as @I Reserve} # https://boardgamegeek.com/thread/2152674/article/31279171#31279171
- @RawEndList /.6v}
+ @RawEndList}
@ListItem{@B @Underline OutOfFuel :
@BulletList
# https://boardgamegeek.com/thread/1451035/article/28979783#28979783