Age | Commit message (Expand) | Author | Files | Lines |
2014-09-27 | go from orthogonal coordinates to skew coordinates | Jérémy Zurcher | 2 | -74/+60 |
2014-09-27 | getPawnPosAt(...) uses Tile.getCenter() | Jérémy Zurcher | 2 | -13/+8 |
2014-09-27 | Tiles have a center, GameFactory implements Board.TileBuilder to create Hex(c... | Jérémy Zurcher | 6 | -33/+31 |
2014-09-27 | rework (Basic)Drawable into Drawable->Moveable | Jérémy Zurcher | 7 | -44/+108 |
2014-09-27 | overlays clear -> disable | Jérémy Zurcher | 4 | -8/+8 |
2014-09-27 | Map: change debugMap cycling order | Jérémy Zurcher | 1 | -3/+3 |
2014-09-26 | SearchBoard: fix openToAttackFrom() use a queue add fix attackAngle | Jérémy Zurcher | 1 | -30/+52 |
2014-09-26 | Pawn: add Board.Orientation getOrientation() | Jérémy Zurcher | 1 | -0/+5 |
2014-09-26 | Orientation: add int allBut(), oppositeSide() -> opposite() | Jérémy Zurcher | 1 | -2/+8 |
2014-09-26 | set GameScreen.DEBUG | Jérémy Zurcher | 1 | -1/+3 |
2014-09-25 | HT have range + 1 if on hill | Jérémy Zurcher | 1 | -0/+1 |
2014-09-25 | Map: add openToAttackFrom() test | Jérémy Zurcher | 1 | -0/+2 |
2014-09-25 | Board: add openToAttackFrom() | Jérémy Zurcher | 1 | -0/+15 |
2014-09-25 | SearchBoard: add openToAttackFrom() NOT COMPLETE | Jérémy Zurcher | 1 | -0/+90 |
2014-09-25 | add Board.Orientation.isInSides(int) | Jérémy Zurcher | 1 | -0/+5 |
2014-09-25 | Tile, Hex: add hasTargetsFor(Pawn) | Jérémy Zurcher | 2 | -1/+16 |
2014-09-25 | Pawn, Unit: add getAttackRangeFrom(Tile) | Jérémy Zurcher | 2 | -0/+8 |
2014-09-25 | SearchBoard: clean up | Jérémy Zurcher | 1 | -19/+23 |
2014-09-25 | Pawn.getMvt -> Pawn.getMovementPoints | Jérémy Zurcher | 3 | -3/+3 |
2014-09-25 | Pawn, Unit: add int getAngleOfAttack() | Jérémy Zurcher | 2 | -0/+7 |
2014-09-25 | HeadePawn: add protected Board.Orientation orientation | Jérémy Zurcher | 1 | -1/+4 |
2014-09-25 | Board.Orientation: getBackSides(), oppositeSide(), left(), right() | Jérémy Zurcher | 1 | -3/+54 |
2014-09-25 | Pawn.roadMarch() -> Pawn.getRoadMarchBonus() | Jérémy Zurcher | 3 | -3/+3 |
2014-09-25 | add Board.distance(int, int, int, int) | Jérémy Zurcher | 1 | -0/+23 |
2014-09-25 | Unit extends HeadedPawn | Jérémy Zurcher | 2 | -20/+23 |
2014-09-25 | add engine/HeadedPawn | Jérémy Zurcher | 1 | -0/+65 |
2014-09-24 | gfx/Image is not abstract | Jérémy Zurcher | 1 | -1/+1 |
2014-09-24 | Pawn has overlays thatk's it | Jérémy Zurcher | 1 | -10/+7 |
2014-09-24 | draw(Batch batch, float parentAlpha) -> draw(batch) | Jérémy Zurcher | 5 | -13/+13 |
2014-09-24 | translate params are dx, dy | Jérémy Zurcher | 3 | -7/+7 |
2014-09-24 | Pawn,Unit,Army: implement isEnemy(Pawn) | Jérémy Zurcher | 3 | -1/+13 |
2014-09-24 | SearchBoard: update if roadMarch and (mvtLeft > bonus) overtake dst.mvtLeft | Jérémy Zurcher | 1 | -2/+4 |
2014-09-24 | Tile.roadMarchBonus() -> Pawn.roadMarch() | Jérémy Zurcher | 4 | -8/+11 |
2014-09-24 | RIGHT click to show reachable | Jérémy Zurcher | 2 | -1/+15 |
2014-09-24 | Board: plugin SearchBoard, add reachableFrom(Pawn pawn, int col, int row) | Jérémy Zurcher | 1 | -4/+32 |
2014-09-24 | add SearchBoard | Jérémy Zurcher | 1 | -0/+185 |
2014-09-24 | Board: remove useless movePawnTo(Pawn pawn, Vector3 coords) | Jérémy Zurcher | 1 | -6/+0 |
2014-09-24 | Board: fix Orientation sides values | Jérémy Zurcher | 1 | -4/+4 |
2014-09-24 | Pawn and Unit: int getMvt() | Jérémy Zurcher | 2 | -0/+5 |
2014-09-24 | Tile and Hex: atLeastOneMove(), roadMarchBonus(), road(), costFrom() | Jérémy Zurcher | 2 | -9/+33 |
2014-09-23 | update debug to show offmap tiles | Jérémy Zurcher | 1 | -4/+4 |
2014-09-23 | add Hex.OFFMAP | Jérémy Zurcher | 4 | -12/+26 |
2014-09-23 | use Hex overlay constants in debug | Jérémy Zurcher | 1 | -7/+12 |
2014-09-23 | Hex: add overlay index constants | Jérémy Zurcher | 1 | -0/+5 |
2014-09-23 | add mapDebug cycling terrain | Jérémy Zurcher | 1 | -0/+45 |
2014-09-23 | Board.cfg gos protected | Jérémy Zurcher | 1 | -1/+1 |
2014-09-23 | board allocation goes into Board, hex setup goes into MapA extends Map | Jérémy Zurcher | 6 | -94/+115 |
2014-09-23 | implement clear overlays in Board/Tile/StackImage | Jérémy Zurcher | 3 | -0/+25 |
2014-09-23 | Tile#occupied: prevent null ref access | Jérémy Zurcher | 1 | -0/+1 |
2014-09-23 | update GameScreen | Jérémy Zurcher | 1 | -5/+6 |