diff options
Diffstat (limited to 'core/src/ch/asynk/tankontank')
-rw-r--r-- | core/src/ch/asynk/tankontank/engine/Board.java | 48 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/engine/SearchBoard.java | 86 |
2 files changed, 60 insertions, 74 deletions
diff --git a/core/src/ch/asynk/tankontank/engine/Board.java b/core/src/ch/asynk/tankontank/engine/Board.java index a923fb4..f64e294 100644 --- a/core/src/ch/asynk/tankontank/engine/Board.java +++ b/core/src/ch/asynk/tankontank/engine/Board.java @@ -176,15 +176,15 @@ public abstract class Board extends Image implements Disposable public Tile getTile(int col, int row) { - return tiles[col + (row * cfg.cols)]; + int idx = ((col - ((row + 1) / 2))) + (row * cfg.cols); + // Gdx.app.debug("Board", " getTile: " + col + " ; " + row + " -> " + idx); + return tiles[idx]; } public int distance(int col0, int row0, int col1, int row1) { int a = (row1 - row0); - // transform into a system where all tiles in the same row have the same value of X - // and all tiles in the same column have the same value of Y non-staggering coordinates - int b = ((col1 + ((row1 + 1) / 2)) - (col0 + ((row0 + 1) / 2))); + int b = (col1 - col0); int c = (b - a); int aa = Math.abs(a); int ab = Math.abs(b); @@ -452,57 +452,59 @@ public abstract class Board extends Image implements Disposable return getHexAt(null, v.x, v.y); } - public GridPoint2 getHexAt(GridPoint2 hex, float cx, float cy) + public GridPoint2 getHexAt(GridPoint2 hex, float mx, float my) { if (hex == null) hex = new GridPoint2(); // compute row - int row; - boolean oddRow = true; - float y = (cy - cfg.y0); + float y = (my - cfg.y0); + int row = (int) (y / cfg.h); + boolean oddRow = ((row % 2) == 1); if (y < 0.f) { row = -1; - } else { - row = (int) (y / cfg.h); - oddRow = ((row % 2) == 1); + oddRow = true; } // compute col - int col; - float x = (cx - cfg.x0); + float x = (mx - cfg.x0); if (oddRow) x -= cfg.dw; - if (x < 0.f) { + int col = (int) (x / cfg.w); + if (x < 0.f) col = -1; - } else { - col = (int) (x / cfg.w); - } + + int colOffset = ((row +1) / 2); // check upper boundaries float dy = (y - (row * cfg.h)); if (dy > cfg.s) { dy -= cfg.s; float dx = (x - (col * cfg.w)); + col += colOffset; if (dx < cfg.dw) { if ((dx * cfg.slope) < dy) { + // upper left corner row += 1; - if (!oddRow) col -= 1; - oddRow = !oddRow; + colOffset = ((row +1) / 2); } } else { if (((cfg.w - dx) * cfg.slope) < dy) { + // upper right corner row += 1; - if (oddRow) col += 1; - oddRow = !oddRow; + col += 1; + colOffset = ((row +1) / 2); } } - } + } else + col += colOffset; + // validate hex - if ((col < 0) || (row < 0) || (row >= cfg.rows) || (col >= cfg.cols) || (oddRow && ((col + 1) >= cfg.cols))) + if ((col < colOffset) || (row < 0) || (row >= cfg.rows) || ((col - colOffset) >= cfg.cols)) hex.set(-1, -1); else hex.set(col, row); + Gdx.app.debug("Board", " hex: " + hex.x + " ; " + hex.y); return hex; } } diff --git a/core/src/ch/asynk/tankontank/engine/SearchBoard.java b/core/src/ch/asynk/tankontank/engine/SearchBoard.java index 0366b9a..a9cee78 100644 --- a/core/src/ch/asynk/tankontank/engine/SearchBoard.java +++ b/core/src/ch/asynk/tankontank/engine/SearchBoard.java @@ -41,9 +41,11 @@ public class SearchBoard this.rows = rows; this.board = board; this.nodes = new Node[cols * rows]; - for (int j = 0; j < rows; j++) + for (int j = 0; j < rows; j++) { + int dx = ((j + 1) / 2); for (int i = 0; i < cols; i++) - nodes[i + (j * cols)] = new Node(i, j); + nodes[i + (j * cols)] = new Node((i + dx), j); + } this.searchCount = 0; this.queue = new LinkedList<Node>(); this.stack = new ArrayDeque<Node>(20); @@ -61,26 +63,22 @@ public class SearchBoard private Node getNode(int col, int row) { - if ((col < 0) || (col >= cols) || (row < 0) || (row >= rows)) return null; - return nodes[col + (row * cols)]; + int colOffset = ((row +1) / 2); + if ((col < colOffset) || (row < 0) || (row >= rows) || ((col - colOffset) >= cols)) + return null; + + return nodes[((col - ((row + 1) / 2))) + (row * cols)]; } public void adjacentMoves(Node src) { - // move to enter dst by + // move to enter dst by directions[i] adjacents[0] = getNode((src.col - 1), src.row); + adjacents[1] = getNode(src.col, (src.row + 1)); + adjacents[2] = getNode((src.col + 1), (src.row + 1)); adjacents[3] = getNode((src.col + 1), src.row); - if ((src.row % 2) == 0) { - adjacents[1] = getNode((src.col - 1), (src.row + 1)); - adjacents[2] = getNode(src.col, (src.row + 1)); - adjacents[4] = getNode(src.col, (src.row - 1)); - adjacents[5] = getNode((src.col - 1), (src.row - 1)); - } else { - adjacents[1] = getNode(src.col, (src.row + 1)); - adjacents[2] = getNode((src.col + 1), (src.row + 1)); - adjacents[4] = getNode((src.col + 1), (src.row - 1)); - adjacents[5] = getNode(src.col, (src.row - 1)); - } + adjacents[4] = getNode(src.col, (src.row - 1)); + adjacents[5] = getNode((src.col - 1), (src.row - 1)); } public List<Node> reachableFrom(Pawn pawn, int col, int row) @@ -198,45 +196,31 @@ public class SearchBoard adjacents[0] = getNode((src.col + 1), src.row); else adjacents[0] = null; + + if (Board.Orientation.NORTH_EAST.isInSides(angle)) + adjacents[1] = getNode(src.col, (src.row - 1)); + else + adjacents[1] = null; + + if (Board.Orientation.SOUTH_EAST.isInSides(angle)) + adjacents[2] = getNode((src.col - 1), (src.row - 1)); + else + adjacents[2] = null; + if (Board.Orientation.SOUTH.isInSides(angle)) adjacents[3] = getNode((src.col - 1), src.row); else adjacents[3] = null; - if ((src.row % 2) == 0) { - if (Board.Orientation.NORTH_EAST.isInSides(angle)) - adjacents[1] = getNode(src.col, (src.row - 1)); - else - adjacents[1] = null; - if (Board.Orientation.SOUTH_EAST.isInSides(angle)) - adjacents[2] = getNode((src.col - 1), (src.row - 1)); - else - adjacents[2] = null; - if (Board.Orientation.NORTH_WEST.isInSides(angle)) - adjacents[4] = getNode(src.col, (src.row + 1)); - else - adjacents[4] = null; - if (Board.Orientation.SOUTH_WEST.isInSides(angle)) - adjacents[5] = getNode((src.col - 1), (src.row + 1)); - else - adjacents[5] = null; - } else { - if (Board.Orientation.NORTH_EAST.isInSides(angle)) - adjacents[1] = getNode((src.col + 1), (src.row - 1)); - else - adjacents[1] = null; - if (Board.Orientation.SOUTH_EAST.isInSides(angle)) - adjacents[2] = getNode(src.col, (src.row - 1)); - else - adjacents[2] = null; - if (Board.Orientation.NORTH_WEST.isInSides(angle)) - adjacents[4] = getNode((src.col + 1), (src.row + 1)); - else - adjacents[4] = null; - if (Board.Orientation.SOUTH_WEST.isInSides(angle)) - adjacents[5] = getNode(src.col, (src.row + 1)); - else - adjacents[5] = null; - } + + if (Board.Orientation.SOUTH_WEST.isInSides(angle)) + adjacents[4] = getNode(src.col, (src.row + 1)); + else + adjacents[4] = null; + + if (Board.Orientation.NORTH_WEST.isInSides(angle)) + adjacents[5] = getNode((src.col + 1), (src.row + 1)); + else + adjacents[5] = null; } private boolean hasClearLineOfSight(Tile from, Tile to) |