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RustAndDust
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Tactical ground combat simulation for android
Jérémy Zurcher
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core
/
src
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ch
/
asynk
/
tankontank
/
screens
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Author
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2015-06-30
TankOnTank -> CreepingArmor
Jérémy Zurcher
4
-782
/
+0
2015-02-27
MainMenu: use ui.Menu
Jérémy Zurcher
1
-4
/
+4
2015-02-19
ScenariosMenu: add cancel button
Jérémy Zurcher
1
-1
/
+1
2015-02-08
Screens: add hud size correction depending on screen density
Jérémy Zurcher
4
-14
/
+62
2015-01-06
GameScreen: dragged is not a boodear but a move count and a block threshold
Jérémy Zurcher
1
-5
/
+7
2015-01-06
GameScreen: do not send touchUp at the end of dragging
Jérémy Zurcher
1
-0
/
+7
2015-01-06
GameCamera: adapt viewport and window width on zoom
Jérémy Zurcher
2
-9
/
+15
2015-01-06
GameCamera: compute viewportAspect at object construction
Jérémy Zurcher
1
-1
/
+2
2015-01-06
GameScreen,Ctrl: mapTouch,hudTouch leave GameScreen for Ctrl
Jérémy Zurcher
1
-9
/
+6
2015-01-05
GameCamera: imporve debug
Jérémy Zurcher
1
-2
/
+3
2015-01-05
GameCamera: updateViewport() calls clampPosition only
Jérémy Zurcher
1
-2
/
+1
2015-01-05
GameCamera: zoom modification triggers a updateViewport();
Jérémy Zurcher
1
-1
/
+1
2015-01-05
GameCamera: remembers about screen width and height
Jérémy Zurcher
1
-4
/
+14
2015-01-05
GameCamera: screen -> window
Jérémy Zurcher
1
-20
/
+20
2015-01-05
MenuCamera: replace uiCamera with uiMatrix, and uiInvProjMatrix
Jérémy Zurcher
1
-6
/
+20
2015-01-05
MenuCamera: uiUnproject(Vector3) -> uiUnproject(float, float, Vector3)
Jérémy Zurcher
2
-4
/
+3
2015-01-05
MenuCamera: screen -> window
Jérémy Zurcher
1
-8
/
+8
2015-01-05
MenuBgCamera -> MenuCamera manage ui too
Jérémy Zurcher
2
-14
/
+35
2015-01-05
MenuScreen: reset battle in constructor
Jérémy Zurcher
1
-0
/
+2
2015-01-02
MenuScreen: do not dispose of assets loaded through AssetManager
Jérémy Zurcher
1
-1
/
+0
2014-12-31
GameScreen: use only one SpriteBatch instance
Jérémy Zurcher
1
-14
/
+11
2014-12-30
replace screens/ LoadScreen,OptionsScreen with MenuScreen,MenuBgCamera
Jérémy Zurcher
4
-359
/
+314
2014-12-30
TankOnTank: does the screen switching
Jérémy Zurcher
2
-3
/
+2
2014-12-28
GameCamera: fix aspect computation
Jérémy Zurcher
1
-2
/
+3
2014-12-19
OptionsScreen: support Config.regularPawns
Jérémy Zurcher
1
-0
/
+7
2014-12-17
GameScreen: reorder constructor
Jérémy Zurcher
1
-8
/
+7
2014-12-17
GameScreen: use GameCamera, notify Hud on resize()
Jérémy Zurcher
1
-80
/
+22
2014-12-17
add GameCamera: support map and hud
Jérémy Zurcher
1
-0
/
+152
2014-12-10
center loading screen
Jérémy Zurcher
1
-2
/
+6
2014-12-10
LoadScreen: clean up
Jérémy Zurcher
1
-15
/
+31
2014-12-09
GameScreen,Hud: hud draw FPS on DEBUG
Jérémy Zurcher
1
-3
/
+1
2014-12-09
OptionsScreen: load Skin for itself
Jérémy Zurcher
1
-14
/
+16
2014-12-09
LoadScreen: rewrite
Jérémy Zurcher
1
-82
/
+54
2014-11-30
GameScreen: use INPUT_DELAY after zoom gesture
Jérémy Zurcher
1
-15
/
+12
2014-11-29
StateSelect: clear selected unit if touch out of possibilities
Jérémy Zurcher
1
-0
/
+1
2014-11-27
fix run
Jérémy Zurcher
1
-10
/
+6
2014-11-23
GameScreen: add FPS on DEBUG
Jérémy Zurcher
1
-0
/
+2
2014-11-22
Config,OptionsScreen: add fxVolume
Jérémy Zurcher
1
-0
/
+24
2014-11-13
OptionsScreen: fix List
Jérémy Zurcher
1
-7
/
+16
2014-11-13
Config: add and use Battle battle
Jérémy Zurcher
2
-6
/
+21
2014-11-12
Config: add debug option
Jérémy Zurcher
2
-1
/
+10
2014-11-12
GameScreen,Ctrl: send hud and map coordinates to Ctrl.touchUp/Down
Jérémy Zurcher
1
-11
/
+8
2014-11-09
GameScreen: enable Hud debug on DEBUG
Jérémy Zurcher
1
-0
/
+9
2014-11-06
add TankOnTank.debug(...)
Jérémy Zurcher
3
-19
/
+19
2014-11-02
BattleFake -> BattleHeadToHead
Jérémy Zurcher
1
-2
/
+2
2014-11-02
GameScreen: ZOOM_IN_MAX = 0.3f;
Jérémy Zurcher
1
-1
/
+1
2014-10-29
OptionsScreen: do not load assets a second time
Jérémy Zurcher
1
-2
/
+0
2014-10-18
add Battle battles/BattleCommon battles/BattleFake
Jérémy Zurcher
1
-1
/
+2
2014-10-17
GameScreen: disable blocked and input delay for now
Jérémy Zurcher
1
-15
/
+15
2014-10-17
GameScreen: be sure that touchUp will never be triggered if touchDown is blocked
Jérémy Zurcher
1
-2
/
+8
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